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Can Sony breathe fresh life into the PSP?

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Can Sony breathe fresh life into the PSP?
By Simon Brew
Feb 26, 2009 | 12 Comments
Tags: PSP | Sony

Waning sales of the disc-fed handheld - can Sony save it?

Sony has confirmed that it's having another go at turning around the perceptions and fortunes of its PSP handheld console. The enigma of a machine, which is still generally regarded as a disappointment in spite of some impressive sales numbers, struggled to make much of an impact where software sales were concerned in 2008 - at least, outside of Japan - and with it making up less than 4% of market share in January 2009, the early signs for this year aren't looking great either.

That said, the PSP has been written off before, and continues to endure. The main reason for this? Try the 50 million units of the machine that have been shipped worldwide. These aren't the kind of numbers that give the Nintendo DS the shakes, as the Ninty juggernaut has once more dominated the handheld arena. Crucially, it's not only outsold the PSP in terms of hardware, but it's also managed to sell a lot more games, and that's what continues to attract retailers and publishers to the DS. It's got to the point in the UK where there are that many DS games coming off the production lines, that retailers are having to be increasingly choosey about which they decide to stock.

So what's the problem with the PSP? Its Japanese performance continues to fly in the face of naysayers, and in 2008, the biggest selling game in the territory was a PSP title (Monster Hunter). It's also a smart little machine, that packs a lot of power into its small chassis.

The answer, though, has to be in the software library, where Sony has been outflanked and outthought by its main rival. Nintendo, not for the first time, developed a cheaper console, but one that crucially had touch screen functionality. It's then delivered a series of games that make use of that, often in quite innovative ways, and given the machine a real distinction and broad appeal.

Sony, meanwhile, was regarded (a little unfairly) as just going for brute force with the PSP, packing lots of power in there and then just churning out rehashes of old hits in a manner that didn't suit a handheld particularly well. And while that's quite harsh, there's some truth to it, and that's not lost on Sony.

 

 
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12 Comments
Thoughts on this article? Add a comment below.
orcone
Feb 26, 2009 4:25 PM
Here's a way to increase sales:
STOP BEING DICKS ABOUT HOMEBREW!

Seriously, you have the perfect machine for running all sorts of programs and games. Why fight it? You're just hindering sales.
Stop the damn security patches and all will be happy.
phatbeat
Feb 26, 2009 5:42 PM
If they use pics like the one above, maybe they will sell more. :p
GhostFaceKilla
Feb 26, 2009 7:26 PM
yes phatbeat i wanna go but one now mmmmmmm
index680i
Feb 26, 2009 8:17 PM
@ Phatbeat, you should see the PS3 version.

Krispy89
Feb 26, 2009 9:38 PM
I agree with phatbeat, they could get more sales if they used that in their promos.
ShiroKage
Feb 26, 2009 11:02 PM
"Do you come with the PSP?"
"Oh you!" *giggles*
majestic975
Feb 27, 2009 9:48 AM
Maybe if they were a bit more price competitive with the DS then they would sell more. Always comes down to money, simple economics.
thesorehead
Feb 27, 2009 11:30 AM
If this, if that...

IMHO the very technical superiority (and target market) of the PSP has led to its software downfall. Nobody I know who has a PSP has paid for more than two games - the rest are all conveniently held on their 8+ GB memory stick.

Whereas most DS owners I know (and there are more of them) aren't interested in complicated copyright-violating procedures, they just want something to amuse them on the bus. So for the most part they buy their games.
ahsoka
Feb 27, 2009 12:28 PM
The iPhone/iPod touch seems to be taking right off in terms of gaming - OMG Apple has finally cracked the gaming market!
Goodbye Sony, goodbye Nintendo, we have a new champion! [insert video of Steve Jobs doing a Steve Ballmer monkey dance here]
instructor
Apr 22, 2009 8:29 AM
The iPhone does have a couple of bonuses up its sleeve but is limited by the finger blocking much of the screen. I have always said this; Sony if only you gave the PSP portable gaming system the function of mobile phone, I would have bought 5 when it first came out. Mobile phone manufacturers (like nokia and now apple) were converting their phones to games machines (slightly) but your methodology should be the other way round. Gaming rig first , then phone. I mean you have a speaker (headphones) a microphone etc - how hard can it be?
Mademan
Apr 23, 2009 8:30 AM
I was initially quite drawn to the PSP at first, with all the talk of it putting almost as much power as a playstation 2 into your pocket. But it was a piece of commentary from GameSpot that left me wary. They were hoping that Sony would develop its own line of handheld specific IPs and games to help drive the platform, rather than relying on handheld rehashes and tie ins with major release console titles. And look what happened.
broke123
Apr 24, 2009 9:37 AM
i think a few little additions like bluetooth would be nice.. ive got one and i dont really even use it for games.. i bought it as a bit of a multi-media mp3 player that i can surf the net on if i get into hot spots.. so the lack of games or whatever really doesnt mean much to me.
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