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Blood Bowl

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Blood Bowl
By Seamus Byrne
Jul 8, 2009 | 7 Comments
Tags: Blood | Bowl | warhammer | fantasy | football | game

Engine Room: We speak with Cyanide’s Antoine Villepreux about lifting a faithful, bloody violent version of Blood Bowl off the table top and onto PC.

You might never have played the game, but any geek worth their salt has at least heard of Blood Bowl. It's been almost 22 years since this now classic miniatures boardgame first joined the Games Workshop oeuvre, bringing a twisted, deadly version of American football to a fantasy realm. The game itself has evolved dramatically through four boxed releases and five further rules updates, and loyal fans have devised their own unofficial ways to play online.

It's also been 14 years since the last attempt to bring the game to life as a videogame, with fans in recent years devising their own methods for bringing the game to digital life. But now Cyanide Studio is adding the spit and polish to its new, richly detailed version for PC and consoles. And if what we're hearing is correct, fans are on notice - they're very serious about making it as true to the board as possible.

"Our primarily goal was to make a faithful adaptation," says Antoine Villepreux, Cyanide's Production Director and Blood Bowl Project Manager. "Simply because the tabletop game deserves it: it's a very rich and fun game that needed a better adaptation than the now very old one."

To that end, the videogame is focused on a turn-based mode that aims to carefully transcribe the Living Rulebook 5.0 and the overall spirit of the game.

While delivering a version of play ideal for league and tournament play for the current fan base, Cyanide is also delivering a 'Real Time' mode for those looking for something with a different flavour.

"We tried many gameplay styles for the Real Time. We even tried a very arcade one, but rapidly came back into what makes Blood Bowl unique - the strategy behind the sport aspect. So the Real Time mode looks more like a traditional RTS than a sport game."

Cyanide Studio isn't a complete stranger to the idea of violent fantasy football, having released their own game, Chaos League, in 2004. There were some tensions with Games Workshop at the time due to Blood Bowl similarities, but on the announcement that Cyanide was awarded the Blood Bowl license in 2006 all differences were settled and the Chaos League title was even assigned to Games Workshop as part of the deal.

That said, Villepreux was very clear that Blood Bowl was very much a 'back to square one' production. "We started everything from scratch again. Zero line of code or data was reused. In fact if you look at both games, you rapidly see they are really different games."

The team working on the game features a mix of interest levels in the source material. Some hadn't heard of the game before starting on the project, while others were deep enough into the scene they'd painted up their own teams. But Villepreux suggests more than a few have since gotten into it and now play on a regular basis.

With such a serious scene attached to the pre-existing game, getting the rules just right is clearly a top priority. Yet with many rules versions across the history of the game, finding a canonical interpretation is no simple task. One part of Cyanide's effort to be as faithful as possible in their adaptation was recruiting confirmed Blood Bowl board game players to early beta testing to get their insights into refining the product. But even with the latest rules now stable for almost three years, arguments still arise.

"Blood Bowl has very complicated rules that have often changed in the past, and we discovered that only a few people knew them perfectly," says Villepreux. "We had some interesting debates between players, and sometimes with Games Workshop's guys, having diverging point of views on particular aspects of the rulebook. I will not promise that nothing has been left out, but I'll ensure we did our best and put a lot of effort into it."

 
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This article appeared in the June, 2009 issue of Atomic.

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7 Comments
Thoughts on this article? Add a comment below.
mohawk
Jul 8, 2009 1:28 PM
Having played the board game, the original BB PC game and Chaos League I can't wait to get my hands on this.
0s1r1s
Jul 8, 2009 6:43 PM
"original BB PC game"? they actually made one? When did that happen?

I always wanted to play BB but I could only afford one genre for Games Workshop and that was the stalwart 40k. For the Emperor!
creeky
Jul 8, 2009 7:23 PM
Win95/Dos days mate hence the article stating 14 years ago.
mohawk
Jul 8, 2009 8:13 PM
Sure did. I've still got the original disk laying around some where. Trust me 0s1r1s it wasn't that great.
Juggalo Scrub
Jul 15, 2009 10:29 PM
YEEAH!!! my favourite tabletop game of all time.
susan01
Aug 20, 2009 4:48 PM
I recently came across your blog and have been reading along. I thought I would leave my first comment. I don't know what to say except that I have enjoyed reading. Nice blog. I will keep visiting this blog very often.

Susan

http://onlinemariogames.net
ENFUSIA
Sep 2, 2009 5:18 PM
If i didn't know any better, i'd say that Susan's comments was designed to just advert that URL.
How generic is that comment, you could say that about any blog!
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Atomic Magazine

Issue: 107 | December, 2009

Atomic is a magazine aimed squarely at computer enthusiasts, gamers, and serious PC upgraders.

Every month we bring you the latest reviews of new technology and PC components, in depth features on everything from overclocking to console hacking, and gaming previews and interviews.
 
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