Saturday November 21, 2009 12:53 PM AEST

The future of Battle.net

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The future of Battle.net
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Blizzard unveils the new look Battle.net at BlizzCon 2009. Atomic gets the low-down from Project Manager Greg Canessa, plus all new pics!

For all intents and purposes, it might have seemed as though Blizzard had forgotten about the Battle.net system. But, as we've now heard at BlizzCon, the company has very big plans for it - and those plans will affect players in every one of its franchise games. Executive Vice President of Game Design at Blizzard, Rob Pardo, hosted the Battle.net Panel and subsequent Q&A session on what they have in store.

Originally launched in 1996 battle.net shipped with Diablo and integrated a matchmaking service into the game. That service was further developed with the release of StarCraftDiablo II and Warcraft III. Pardo described some of the lessons developers learned from Warcraft III; it was great at matchmaking, easy to play with friends, random teams had a lot of success and the icon systems and character avatars were popular.

But, and there's always a 'but'; the chat channels were disorganised, the single player experience was divorced from the connectivity,  new players were demoralised by constantly being beaten by experienced players and the ladder system really only served those elites. Blizzard says it wants the upcoming changes to eliminate those annoying aspects of competitive gaming. In the future we should see new features including persistent characters, the ability to connect with friends across games, while still being able to play as a guest in offline mode.

The upgraded battle.net will serve as your portal into every Blizzard game - previously you would need an account for each of your games; StarCraftDiablo whatever your poison happens to be. In the future a single battle.net account will serve as your portal into the Blizzard game experience - a single log-in and focus point for players. Project manager Greg Cannessa , formerly of XBox Live, said they want battle.net to be the world's premiere portal for gaming. "Battle.net will be that common destination where all Blizzard gamers will hang out - it will be the link between al l of them. And in driving that consistent set of features into each of the games, it will have a consistent experience across whatever Blizzard game you happen to be playing."

In fact World of Warcraft players have been aware for some time that something was up with Battle.net and that a new direction was on the cards. Earlier this year players were offered the option of merging their World of Warcraft account into a Battle.net account. It's not compulsory as yet, but there have been hints that compulsory merging isn't too far away; Grunty, the in-game WoW pet available to BlizzCon attendees can only be activated by Battle.net account holders.

Canessa's hopes for the new battle.net are extremely innovative to say the least. "Our vision is nothing short of creating the world's premiere online gaming destination for Blizzard games, we want to create something in a very similar fashion to what XBox Live service has done. We want to create a rich, detailed online game system service that services social networking as well as competition, cooperative play and so forth."

The Battle.net panel showed us just some of what developers want to do with the system including community connectivity across all games starting with a single online portal for every franchise as well as functionality inspired by social networking sites such as MySpace, Facebook and other games vehicles such as Xbox Live.

 
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13 Comments
Thoughts on this article? Add a comment below.
Sir_Substance
Aug 24, 2009 3:04 PM
they can make battle.net just as snazzy as they like, but id still rather have lan play.
Hawkeye
Aug 24, 2009 3:06 PM
Testify, brother. Testify.

- DH
sirtrancealot
Aug 24, 2009 3:11 PM
Agreed, many of the Lan's we have are in peoples garages, and don't have a net connection. Yet more and more games are online only multiplayer.. why i ask.. why!!!

Ihsan
Aug 24, 2009 3:35 PM
They can't make you buy maps and costumes for Blizzard bucks at a lan...
swalden
Aug 24, 2009 5:54 PM
So does this mean the end of giant lans? with hundreds. Or even me hosting a lan with my friends due to the fact that my internet connection can't support all of them?
MagnumXY
Aug 24, 2009 9:07 PM
"we want to create something in a very similar fashion to what XBox Live service has done" But this is PC not console, goddamn Activision. I bet they've screwed up MW2 as well.
swalden
Aug 24, 2009 9:34 PM
So true magnum, it does like like xbox live. I prefer the layout of wc3's bnet. TBH avatars are just stupid
thesorehead
Aug 25, 2009 10:25 AM
I like the idea of making it one login. I dislike the idea of avatars and compulsory B.Net.

TBH the only Blizz game I'm interested in is D3. Waiting on SupCom 2 for my next strategy fix.
Argotha
Aug 25, 2009 3:50 PM
Why base it off something which is made for consoles?! Why not base it off something more successful such as steam which consequently still supports LAN. Sure they may not be a ble to make a steam copy but lets face it, most gamers still enjoy using LANs.
Argotha
Aug 25, 2009 4:02 PM
ACtually forget what I said, jsut put in LAN and we will all be happy.
swalden
Aug 25, 2009 4:49 PM
Or better yet copy nothing and invent something new?, Blizzard should do what it does best, which is reshaping the world of PC gaming, not just relying on what has been previously done. All there original games were revolutionary. Battle net should either be remade with new ideas or based of the wc3 one...
Jonesy200916
Aug 26, 2009 9:48 PM
they should make a grading system on each account so you go into an A,B or C grade depending on the stats of the players, game time, and weapons/gear of the characters in that account. Then you could have a much fairer ladder system and players noob to intermediate players could strive to reach the top of their group ladder
somemadcaaant
Sep 1, 2009 2:53 PM
Jonesy200916: Everything you said was Genius.

Blizzard sound like they have a few nise ideas, in general games today - World stats and league stats in games?! bah pointless with millions of potential players. I don't want to see what thousandth number I am in the ladder, I want to be compared to my mates. Simple. Oh and game matched to players in my country(state would be nice), lets hope they give us Aussies servers down under. D3 all the way!
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Atomic Magazine

Issue: 107 | December, 2009

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Every month we bring you the latest reviews of new technology and PC components, in depth features on everything from overclocking to console hacking, and gaming previews and interviews.
 
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