Friday February 10, 2012 12:24 PM AEST

The future of Battle.net

By Liz Skuthorpe
14:57 Aug 24, 2009 | 13 Comments
Tags: Battle.net | blizzard | blizzcon2009 | starcraft | pc | game | news
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The future of Battle.net
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The changes that developers have in store for battle.net and therefore anyone who plays a Blizzard game are ambitious to say the least.  For StarCraft Pardo said they intend for new players to start with the single player game most likely in offline mode, then advance to skirmish and challenge game modes online. The ladder system will be revamped and, as it will utilise your battle.net ID experienced players won't be able to cheat the system by simply creating new characters to stomp noobs.

The new ladder system is also partially designed to protect newer players as they enter multiplayer scenarios as well as be more useful to intermediate players, so it won't serve only the elite gamers. When entering multiplayer, players will be entered into a Practice League and after a certain number of games their skill level is calculated.  Players can then move into different leagues up the ladder. Within each league a player would be rated against 100 fellow players of comparable skill. Tied to these ladder changes are what Pardo called more competitive arenas regardless of a player's skill level as well as improved automated matchmaking across all the new leagues.

Plus among all those other changes players will be able to utilise 'cloud storage'; so if you happen to play from multiple locations you will be able to save that character and play with them again when you get home. No need to start from scratch.

Party time
In StarCraft II itself players will be able to form parties to join games together, and to exit the games back into battle.net as a group. They'll also be able to use a private game lobby to manage games and form groups. But one of the biggest changes to the new bnet is the implementation of social networking, not only in StarCraft but, ambitiously, across all Blizzard games.  Players will be able to set up friends lists theoretically just the once and be able to see what their friends are playing, or use the IM-style chat in the portal interface to arrange games in any one of the franchises.

"We want to sure that we have an experience that makes logical sense if you have Real ID friends in another game.  We want you to be able to navigate the interface across games consistently; you're able to manage your friends list consistently; you're able to get the same kinds of information like online status, what they're doing, they're able to get notifications the same way."

While World of Warcraft players have already been offered the account merge the system will properly launch with StarCraft II which is due for release in 2010.

 
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13 Comments
Sir_Substance
Aug 24, 2009 3:04 PM
they can make battle.net just as snazzy as they like, but id still rather have lan play.
Hawkeye
Aug 24, 2009 3:06 PM
Testify, brother. Testify.

- DH
sirtrancealot
Aug 24, 2009 3:11 PM
Agreed, many of the Lan's we have are in peoples garages, and don't have a net connection. Yet more and more games are online only multiplayer.. why i ask.. why!!!

Ihsan
Aug 24, 2009 3:35 PM
They can't make you buy maps and costumes for Blizzard bucks at a lan...
swalden
Aug 24, 2009 5:54 PM
So does this mean the end of giant lans? with hundreds. Or even me hosting a lan with my friends due to the fact that my internet connection can't support all of them?
MagnumXY
Aug 24, 2009 9:07 PM
"we want to create something in a very similar fashion to what XBox Live service has done" But this is PC not console, goddamn Activision. I bet they've screwed up MW2 as well.
swalden
Aug 24, 2009 9:34 PM
So true magnum, it does like like xbox live. I prefer the layout of wc3's bnet. TBH avatars are just stupid
thesorehead
Aug 25, 2009 10:25 AM
I like the idea of making it one login. I dislike the idea of avatars and compulsory B.Net.

TBH the only Blizz game I'm interested in is D3. Waiting on SupCom 2 for my next strategy fix.
Argotha
Aug 25, 2009 3:50 PM
Why base it off something which is made for consoles?! Why not base it off something more successful such as steam which consequently still supports LAN. Sure they may not be a ble to make a steam copy but lets face it, most gamers still enjoy using LANs.
Argotha
Aug 25, 2009 4:02 PM
ACtually forget what I said, jsut put in LAN and we will all be happy.
swalden
Aug 25, 2009 4:49 PM
Or better yet copy nothing and invent something new?, Blizzard should do what it does best, which is reshaping the world of PC gaming, not just relying on what has been previously done. All there original games were revolutionary. Battle net should either be remade with new ideas or based of the wc3 one...
Jonesy200916
Aug 26, 2009 9:48 PM
they should make a grading system on each account so you go into an A,B or C grade depending on the stats of the players, game time, and weapons/gear of the characters in that account. Then you could have a much fairer ladder system and players noob to intermediate players could strive to reach the top of their group ladder
somemadcaaant
Sep 1, 2009 2:53 PM
Jonesy200916: Everything you said was Genius.

Blizzard sound like they have a few nise ideas, in general games today - World stats and league stats in games?! bah pointless with millions of potential players. I don't want to see what thousandth number I am in the ladder, I want to be compared to my mates. Simple. Oh and game matched to players in my country(state would be nice), lets hope they give us Aussies servers down under. D3 all the way!
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