Getting around IWnet and Modern Warfare's lack of dedicated servers

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Getting around IWnet and Modern Warfare's lack of dedicated servers

We chat with a local competitive gamer who's come up with an early plan to sidestep the lack of server functionality in Infinity Ward's MW2.

It's official - Infinity Ward has definitely overtaken Valve as the most unpopular developer with PC gamers. Thanks to its decision to not include dedicated server support in Modern Warfare 2, fans have ranted, raged, created massively popular petitions, and even, in this case, come up with a neat way to circumvent the move.

We sat down with Atomic forum regular, funky_monkey (Brian Tait in real life), for his opinion on Infinity Ward's decision, it's impact on competitive playing, and his cunning plan...

Atomic: What's your background with the local Australian gaming scene?

funky_monkey: I've been gaming for about eight years online on PC, and before that it was hours spent on console gaming. I've been hammering away on FPS games competitively for close to six years as well. I've spent some time as a shout-caster for Gamestah, have been involved in heaps of close battles for finals and played countless seasons for GA and CGO, all playing FPSs. I'm in a clan called 'Drunkards in Combat', or DIC for short. Gaming in an established clan allows me to build ties with other strong clans and get a more personal relationship with gaming.

A: So I guess you've played a lot of Modern Warfare then. How important is being able to set up a dedicated server in terms of community and clan interaction?

f_m: It's very important! Dedicated servers have been known to make or break a multiplayer game. If we go back a while to Medal of Honor: Airborne, on release it had no support for dedicated servers. As much as it was a fantastic game, the online community shafted it and went back to other WW2 or Modern Warfare types of games.

Games that support dedicated servers will normally live on for a long time and don't require the devs (let's take IWnet as example) to continue to provide the service, as it's done by the community. It also allows you to have a massive range of game modes, all with differently tweaked settings. Having the ability to create a server forcing what weapons can be used, and how the game is played, is what keeps a game going!

Most of all, having dedicated servers allows the gaming community to take the game seriously and then create ladders & competitions for it, giving it a longer life - it's amazing you can still find COD and COD2 ladders going around in AUS! Neat, eh? Without this all of the above would not be possible and a game can die very quickly.

A: So is that one of your big issues with IWnet? That it relies not on a passionate community, but on dollar driven companies?

f_m: I have lots of concerns using a system like that. We've been informed about this IWnet system but what issues will it bring with it?

It would have to be driven by company dollars so what would happen if the company went down? How\where is this system going to operate. Would this be hosted in the US? If so how will they accommodate the Australian\NZ and Asian gaming communities?

Will there be a time limit on how long it will be active? Will IW be able to say we don't support this game anymore, so there will be no more hosted servers?

The Call of Duty series has always had a strong fan base behind it. I also think that most of us are a little disappointed in the move that IW is taking. A passionate community will start to rebel (and in this case it's obvious it's already happened) when they feel that their involvement in a game is being taken away. When this happens it normally makes the game die fast.

Look at Operation Flashpoint: Dragon Rising, which has just been released. It's also a great game, but Codemasters has said no dedicated servers. So far there's no competitive gameplay\ladders in the works, and the community has dropped it.

At the end of the day if you don't give the community what they want, why will they want to support you?

 
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25 Comments
Thoughts on this article? Add a comment below.
orcone
Oct 22, 2009 6:25 PM
"We chat with an angry fat guy, and how his mum will be writing a letter for him."
nesquick
Oct 22, 2009 6:33 PM
haha
MagnumXY
Oct 22, 2009 6:36 PM
hahaha
But screw it I'll stick with my L4D and COD4 thanks.

Also since when was Valve hated?
Devilsmurf
Oct 22, 2009 6:43 PM
Well, as fair as I read into IW response, there isn't a lack of dedicated servers. In fact, they are taking the ability to create seperate servers out of people's hands. Instead they allow you to create custom servers on their hardware taking a lot of hassle out of it.

Have I misread something, or is this the biggest storm in a teacup to ever hit gaming ?
GhostWhoWalks
Oct 22, 2009 7:02 PM
Devilsmurf, If all the servers are in the US, which makes sense if they're being run by IW, then everyone would be connecting to the US.

Ever play FPS games with a US host? It's pathetic.
funky_monkey
Oct 22, 2009 7:08 PM
Thanks Orcone :) Next time I see her i'll ask her to write one for me.

I don't see any part of the interview where I was angry :S care to explain?

SlurmsMackenzie
Oct 22, 2009 7:27 PM
Cool idea funky,hopefully it works.

Also,valve is unpopular with the pc gaming community?
funky_monkey
Oct 22, 2009 7:34 PM
I think DH can clarify on what he means about that. you have to remember a few years ago Steam (valvue) had next to no credit to their name..
Tezlin
Oct 22, 2009 8:11 PM
Valve's forums are synonymous with 99.9999999999% gamer and 0.00000000001% support from Valve. Yes, they're hated.
Hawkeye
Oct 22, 2009 8:14 PM
Have you guys forgotten the L4D2 boycott so quickly?

Ah, gamers... fickle as a fickle thing...
Devilsmurf
Oct 22, 2009 8:31 PM
Thanks for reminding Ghost. It seems our efforts should be instead directed to getting them to host an Oceanic server instead of asking them change thousands of manhours of programing for a game that's already gone gold.
MagnumXY
Oct 22, 2009 9:38 PM
valve: eh at least L4D2 has dedi servers. anyway they make great games and have great game and mod support.
DiStOrTeD
Oct 22, 2009 10:56 PM
I can still remember the "outrage" when people had to use "this "steam" peice of fking shit" To launch CS.
Now steam is on most gamers computers.
GhostWhoWalks
Oct 22, 2009 11:35 PM
Problem with them 'hosting' an oceanic anything is how unprofitable it is once the game gets some age.

Warhammer Online's Australian servers vanished after less than a year.

I for one don't want Australian servers if they piss off after a year.

And WH:O is an MMO with a monthly payment structure. MW2 is free, so I don't see how IW could possibly server host for an extended time. Would be a huge waste of resources/money for them.
Elfarch
Oct 23, 2009 12:32 AM
Ah, so you will be supporting the company that shafted you after all.
I sure that makes them happy.
Unless everyone uses nonpayed for copies of course.
funky_monkey
Oct 23, 2009 9:41 AM
The company might have "shafted me" however I am not one of the many people saying FK you IW. I am a cod fan and will buy the game even though things have been removed. I will then try to place those things back into the game.
Sheik
Oct 23, 2009 12:23 PM
Steam has always simply been a platform from which games are launched so that they are authenticated with the server...The games still function entirely like they would if they were standalone. Not the best thing in the world but some thing we can live with.
This trash however is killing functionality and any hope of the game having a future or even a present in several countries. NOBODY wants to play an FPS with 200+ms of lag.
Hope IW crash and burn for this stunt.
funky_monkey
Oct 23, 2009 1:02 PM
Just an update, I have had a few emails in response to this and have had expressed interest to offer support.

I will be creating the domain tonight and then making a fancy website and all that jazz.

If you guys would like to keep updated about it let me know. More than happy to let you know. I plan to have it all ready (including a guide on making the game run in RDP mdoe to create the server) by release.
Girvo
Oct 23, 2009 1:44 PM
Bring back WON!
Elfarch
Oct 26, 2009 1:17 AM
I'm not knocking your dedication to the game or your skills FM. It just seems that you have to go to a lot of work to get a result that should be off the shelf. Good luck anyway in feeding your addictions (game and tech).:{)
Argotha
Oct 26, 2009 10:29 PM
WTF?! ^^^

If I didnt think you were a bot I would ask you to explain.

http://xkcd.com/632/
Mumblez
Oct 26, 2009 10:32 PM
funky_monkey: If you build it they will come.
Pugsley82
Nov 1, 2009 8:21 PM
arghhhhh
jiayijames
Nov 1, 2009 10:14 PM
I still hope COD 6 will be a great single player game though.
Only 1 week till release now.
So much controversies about MW 2...
The latest one is killing civilians from 'terrorist' perspective.
Also I just read Captain Price survived from COD 4 and will return in MW 2.
Spade
Nov 8, 2009 11:06 AM
Thnx FM least sum ones using there noodle on this to get round the dedi issue, a 3rd party server browser that displays Node GA games perhaps?
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