The Metaverse, a brave new virtual world or just pointless sci-fi bollocks? James "Amiga4Eva" Matson dons a VR headset and goes off in search of answers.
Frank is a very lucky man. He lives in a four-story mansion with more bedrooms in his home than most people have light switches. He is an expert in various forms of hand-to-hand combat, drives a Porsche and has the dashing good looks to put any James Bond character to shame. He leads an exciting life with limitless possibilities. Frank is confident, powerful and can be or do just about anything he wants to. He is a lucky man indeed. And if he doesn’t feel like being a lucky man he can – at will – change into a foxy lady or 400 foot mecha robot that flies effortlessly through the upper atmosphere. Then he takes off his headset, slides off the gloves that for the past 8 hours sent pulses of positional and tactile data to his home PC.Unplugged from the virtual world he’s back to being a balding overweight fast food outlet manager, devoid of ninja skills. His dashing good looks – a result of his online persona or ‘Avatar’, just a pleasant memory. That’s ok – it’s just the real world. Whenever he feels the urge to get away again, it’s a simple matter of putting on the headset, the gloves, and tumbling back into the omnipresent Metaverse.
And on the seventh day they created VRMLPeople love escapism. That’s why we play games, watch movies and dress up as superheroes in the privacy of our own bedroom. Taking that escape to the ultimate level – a synthetic universe or ‘Metaverse’ – is perhaps the final expression of that human compulsion.
Issue: 133 | February, 2012