Saturday February 4, 2012 7:14 PM AEST

Is Black Mesa the ultimate Half Life mod?

By David Hollingworth, Justin Robinson
14:53 Aug 31, 2010 | 27 Comments
Tags: Half | Life | black | mesa | pc | game | mod | news | source | valve
Is Black Mesa the ultimate Half Life  mod?

Black Mesa is an ambitious mod to recreate Half Life in the latest Source Engine - and it goes way beyond a mere mod...

Half Life is one of those rare games that's as much an historical event as a genre-defining moment in gaming. It's one of those things that many people can remember perfectly, including what they were doing when they first played, where they were - we were writing a preview for PC Authority when we received the first 20 per cent of the finished game from then unknown developer Valve.

And we finished it one massive, jawdropping session.

The part time devs behind the Black Mesa project get the importance of Half Life. You'd certainly hope they do, given the epic scope of what they're trying to achieve - a full, ground-up re-interpretation of the original using the current Source engine. Get something like that wrong, and you'll know about it. Get it right, and like many great mods teams you'll likely find your project to be an important step into getting fulltime employment.

Black Mesa isn't even complete or released yet, and already a lot of team have found themselves offered jobs at some pretty major development houses. What these guys are doing is making even the Source engine's creators scratch their heads. Which is pretty fair, we've played a goodly portion of Black Mesa now, and these guys are doing some amazing work.

Inside man
We're pretty lucky here at Atomic. One of the Black Mesa team's texture wranglers is no less than our very own comment troll Orcone. He brought in the latest build for us to play with yesterday, and play with it we have. The game's more or less complete - albeit with lots of tweaking to go - right up to the Xen levels. We could have jumped into any part of the game, but really, you have to start at the classic starter level, Inbound.

Wow. 

The combination of attention to original detail, and new material provided by the modern team is impressive. If you've ever tried to go back to Half Life you'll know the old engine really isn't aging well; this, however, makes the game fresh and up to date.

It's also fiendishly self-referential - there's a newspaper on one of the chairs in your carriage called the Inbound Times... The Half Life sense of humour is very much intact and expanded upon. 

But apart from that, this is all new material - new textures, new animations, even new voice work. It's all lovingly based off the original, but with a few twists that keep the story in line with the now much more expanded universe that subsequent releases have given us.

Full use has also been made of the Source engine's implementation of Havok physics. Most items can be picked up and thrown around, and the explosive action is much more chaotic than ever before. But it's the simple things that amuse, it seems - we spent more time than is probably healthy stacking chairs, folders and magazines on the Anomalous Materials reception desk during our initial run through.

Much to Orcone's dismay.

This is an outstanding effort from an obviously dedicated and remarkably skilled team. We can't wait to see more of the game.

EDIT: We did have a large gallery of images of the game, but the project leads have asked us to remove them. Due to a miscommunication, they were unaware of our intent in the article. Watch this space, however, as we're looking to see what we can do to cover Black Mesa in the future.

 
 
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27 Comments
hectorbustnuts
Aug 31, 2010 2:55 PM

Fuck yeah, teddy bear!
nobody813
Aug 31, 2010 3:00 PM
I wish it would hurry up and come out :(
Hawkeye
Aug 31, 2010 3:03 PM
In true Valve style... it'll be ready when it's ready.
Krispy89
Aug 31, 2010 3:24 PM
Black Mesa... FUCK YEAH!
Girvo
Aug 31, 2010 3:54 PM
:O
nesquick
Aug 31, 2010 4:01 PM
I would pay money for this game.
bnew
Aug 31, 2010 4:10 PM
The part time devs behind the Black Mesa project get the important of Half Life.

Importance?
Hawkeye
Aug 31, 2010 4:13 PM
Sure, why not :)
2SHY
Aug 31, 2010 4:14 PM
Drool. Very nice. Where's Barney?
Hawkeye
Aug 31, 2010 4:20 PM
He's there!
TheFrunj
Aug 31, 2010 4:36 PM
Barney's definitely there, I just may not have screenshotted him >.>

And again to all those comment readers, hit the facebook like button if you enjoy our articles! :)
Rage09
Aug 31, 2010 5:22 PM
That guard looks a little like Edward James Olmos.
lemaster22
Aug 31, 2010 6:38 PM
are you sure those arent the CERN labs?
AsasaAasa
Aug 31, 2010 6:46 PM
They asked you to remove them because Orcone was being a dickhead and leaked it without permission. INb4 he gets fired.
Brissmas
Aug 31, 2010 9:24 PM
Oh hells yeah.
Argotha
Aug 31, 2010 10:34 PM
{Fuck yeah, teddy bear!
Black Mesa... FUCK YEAH!
Oh hells yeah. } time 10^10^10^10
Argotha
Aug 31, 2010 10:35 PM
And to answer your question. Most likely yes.
mark84
Sep 1, 2010 12:47 PM
Can't wait for this to come out. Been waiting for years since I first heard about it.

I too wouldn't mind paying something for this when it comes out. But if it's free, even better :)

tunksy
Sep 1, 2010 6:20 PM
hell yes!!! id so pay for this too!
Waltish
Sep 1, 2010 9:19 PM
I am looking forward to this {:)
Waltish
Sep 1, 2010 9:20 PM
And am happy to pay for it :)
davidian
Sep 2, 2010 5:03 PM
It's taking so long that there's another mod team who have started development on an updated version of Black Mesa's mod...

Jokes aside, I'm super pumped for this mod, would gladly chuck some dollars at it to reward all the hard work put into the game. Can't wait forever though so knuckle down! ;)
ITT
Sep 2, 2010 8:06 PM
This is in the Duke Nukem Forever pile for me at the moment. Been following this for what seems like forever.

ian
GeekyTalon
Sep 2, 2010 11:27 PM
What an awesome group and an awesome game. Gotta love games that stand the test of time. Seeing aged games still getting loved is like christmas morning sometimes.
moofactory
Sep 3, 2010 8:51 AM
I like what they have done so far, I wonder how far they've come since the alpha 5 build.
And whats with all the Cats..
walkerjian
Sep 9, 2010 12:20 PM
Ah yes, my old days in the Stromlo 74" dome, feet clanging on the checkerplate in pitch dark, Ken Freeman on the line downstairs...
Capice?
What I would like to see more of is product placement - a chevy is a chevy, an HP CRO is a realistic simulation of a CRO - that I can faff around with and compose with other realsitic objects in game space. A clacket is a clacket. A gene sequencer is a realistic sim of a gene sequencer. etc with a brand on it and a marketplace connected

ooooooh
Athlonite
Oct 18, 2010 1:57 AM
Come on already I want to play BLACK MESA fingers itchy feet tapping mouse / keyboard waiting waiting ahhhhh frag it where's my HL2 disc
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