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Rolling the DICE: The Battlefield 3 dilemma

By Nathan Lawrence
14:14 Feb 7, 2011 | 26 Comments
Tags: battlefield | 3 | bad | company | onslaught | 1943 | gaming | feature
Rolling the DICE: The Battlefield 3 dilemma

So Battlefield 3 is getting a lot of shiny sounding love - but at what cost, and why is DICE doing this?

We PC gamers used to be the first thought of the gaming world, dammit. We once laughed together as consolers tried to argue that they were a respectable form of gamer, while we kicked back in our computer chairs and played games with headphone support, all the while enjoying the accuracy of the mouse and the extended control possibilities of the keyboard.

But then we did something stupid. We let them take one of our wholly undisputable gaming genres, the first-person shooter, and revolutionise it with locational damage, a minimalist HUD and hierarchical mission objectives based on difficulty level in GoldenEye 007. And while, at the time, we weren't to know the gravity of consoles winning something, it has led to today.

Nowadays, it seems that PC gamers are an afterthought, with many developers praising the benefits of forging titles for once-casual platforms that have a larger installation base, less pirates and consumers that are more open-minded to crappy gaming tricks and charged DLC.

The word rolled in late last week that DICE has officially pulled the plug on Battlefield 1943 and Onslaught mode for Bad Company 2 on the PC. For those unaware, Battlefield 1943 was a Frostbite-engine-powered partial remake of the multiplayer portion of Battlefield 1942 that was released on Xbox LIVE and the PlayStation Network in July 2009; yup, almost two years ago. The PC release was initially slated for September 2009, which then became first quarter 2010, that was then followed by the dreaded Duke Nukem Forever-ian ‘coming soon' banner. It came as no surprise (to us, at least) that it was finally officially cancelled.

Onslaught mode, on the other hand, was an interesting prospect for fans of the Battlefield spinoff, Bad Company 2, as it offered cooperative play whereby players fought off waves of AI-controlled enemies. While technically this mode was never officially announced for the PC, it was safe to assume that it was, at the very least, considered for our beloved platform as we got every other map pack, the Vietnam expansion and other assorted updates that the consolers got too. Onslaught mode was released for PlayStation 3 and Xbox 360 in June 2010.

Both of these Battlefield-related downloads were premium items on Xbox 360 and PlayStation 3, so it's safe to assume that PC-owning fans of the franchise would have to pay for the privilege of calling them their own. But it's still hard to not feel gypped by not having the option of accessing such gaming items. Battlefield 1943 and Onslaught mode were both well received on consoles; and both were held back by the frustrating process of trying to move your digital head with a thumb-controlled joystick. Beyond this universal gripe of any console-based FPS, this was another glaring example of PC gamers being overlooked. And to add insult to injury, we were snubbed on a franchise that had its humble beginnings on the PC!

Interestingly, though, the main driving reason for the official announcement of the cancellation of these two Battlefield items for the PC was to focus resources on creating Battlefield 3. And there was hardly a coincidence with the announcement of cancellation news one day, and the revelation the next day of some very PC-centric features for Battlefield 3. Namely, the return of fighter jets, the reintroduction of prone and the PC-only glorious revival of 64-player brouhahas.

It's hard to stay pissed at DICE for cancelling two products that feel like ancient history when faced with the prospect of a Battlefield 3 that sounds as though it is paying the appropriate amount of respect to its PC roots and PC gaming in general. Particularly when this implicitly suggests dedicated server support and larger maps; something that we're willing to bet our console brethren will not be enjoying.

 
 
This article appeared in the February, 2011 issue of Atomic.

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26 Comments
nukejockey
Feb 7, 2011 3:27 PM
OMG! He used the term Gypped! Get him!
Hawkeye
Feb 7, 2011 3:43 PM
At this rate I'm going to have to start sending a newsletter to my freelancers called "What Atomicans Are Up In Arms Over This Week."
Ekythump
Feb 7, 2011 4:20 PM
Do i sense a change in the winds?
hectorbustnuts
Feb 7, 2011 4:21 PM


"Shat on" would fill the place of "gypped" nicely...unless you're a coprophiliac who feels their pastime is being poorly represented...or you're William Shatner.
Hawkeye
Feb 7, 2011 4:31 PM
I will not have William Shatner DISSED ON MY SITE!!!
hectorbustnuts
Feb 7, 2011 4:49 PM


There be no Shat dissin'! Especially since he's working on a metal covers album at the moment. Sabbath's "Iron Man" given the Shatner treatment? Fuck. Yes.
jdog
Feb 7, 2011 4:58 PM
so if we cant dis william shatner (i wouldnt do that anyway) here then who can we dis?

now if this has LAN play then along with the other things this is going to be great!
Hawkeye
Feb 7, 2011 5:01 PM
I... AM... Iron... man.
codecreeper
Feb 7, 2011 5:06 PM
nice a R-18 rated teaser trailer. Kinda sucks now with consoles vs PC in this arena. Maybe we should design a PC only version that cannot be ported to console.

nukejockey
Feb 7, 2011 6:28 PM
I know! Lets start dissing jdog!

Oh wait, that already happens -.-
sUpEr gEEk
Feb 7, 2011 6:57 PM
[quote]At this rate I'm going to have to start sending a newsletter to my freelancers called "What Atomicans Are Up In Arms Over This Week."[/quote]

Might be able to start a section in the mag if u gather it all up

Cheers :)
rayzzz
Feb 7, 2011 8:56 PM
consoles suck lololol
philo-sofa
Feb 8, 2011 8:50 AM
Interesting perspective, tho as an ex BF2 player I can't help but be excited as hell about this. 64p choppers, maps & moar Kark?


Eeeeek! :D
m1stics
Feb 8, 2011 10:07 AM
Very excited, the bfplay for free beta aint bad now they've fixed a few bugs and added gulf of oman. It's getting me by until the bf3 demo. Philo-sofa from gods?
philo-sofa
Feb 8, 2011 2:19 PM
Yeah dude, same philo ;) Who be you?
majestic975
Feb 8, 2011 2:25 PM
Hmmm the return of JETS . Used to love being the gunner in the F15 in BF2.
alexdtree
Feb 9, 2011 2:24 AM
JETS YES! so many fond memories of BF2 sitting camping the spawn on the aircraft carrier in the gulf of oman and blowing up my allies who stole my jet. good times :)
V1RUS
Feb 9, 2011 2:48 PM
oh thank god jets and prone are back
EA and many other companies are forgetting that
90 percent of the people who play their games are PC owners.
I found an interesting post saying as PC gets the good old 64 player maps and our prone back
console will only be getting up to 24 and they arn't happy about that asking ea why does Pc get special privlage and bigger player size.
i do like console gamers balls though think they are in the same league as all of us :P
AnthraxPants
Feb 9, 2011 5:56 PM
At least BF3 matches won't interfere with my Physics course too much and no zombies is a bonus. Man I hate zombies, they stole my snowflake!
Awnshegh
Feb 10, 2011 7:26 AM
Played BC2 almost exclusively on 360 (I know blasphemy on here) but onslaught was a great mode to run through when you wanted something different. It sold so well I'm half expecting them to do something similar for BF3 and this time release it to the PC world.
Oh and for the record I'll be playing BF3 on PC. 64 players = WIN!
philo-sofa
Feb 10, 2011 10:17 AM
TBH whilst it's undoubtedly a big thing to have jets back (and I'll enjoy raging at them), the biggest thing for everyone is the implication for map size - it *suggests* BF3 truly is a game in the vein of BF2's size, map diversity and scope.

:)
m1stics
Feb 10, 2011 1:49 PM
m1st from vres, played against yous in the 10v10 final xD
philo-sofa
Feb 10, 2011 3:15 PM
Ahh.. the 10v10 final where we lost by 11 tickets that I totally don't think about every week still?

*cries inside*

My mate and I finally listened to the shoutcast of that a few months back... it was still depressing, GG ;) Looking forward to some scrimming in BF3!
AirbourneCalavry
Feb 15, 2011 9:24 PM
Yess every battlefield veteran dream come true. A mix of the best of the old put in with the best of the new new graphics and engine. online play will be utter choas. Can't wait =)
Metasynaptic
Feb 23, 2011 9:24 PM
The problem with BF2 was never the jets, it was the woefully implemented anti aircraft missile logic.
W3r3Wu1F
Apr 15, 2011 3:10 PM
BF3 yawn, falls asleep...
Oh yeah another modern -day Warfare FPS...
With all the intellectual, in-depth game play, that you'd expect from 9-18 year old console playing nub's
Yawn, falls asleep...
A genre a play, when i'm wait for a decent game, like skyrim, SupCom,SC,DoW, BSP, DS1/2 etc.
I do like variation of the theme i.e: 1942,Vietnam etc.
BFBC2 feels very Console limited, from gameplay to environment, it just seems to be restricted by console limitations etc.
I'm sick to death, paying about $100, for a game that's not worth $49.95, you buy it, play it, then find out that it wasn't worth playing at all.
It seem that about 90% of all FPS are like this now...
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Atomic Magazine

Issue: 137 | June, 2012

Atomic is a magazine aimed squarely at computer enthusiasts, gamers, and serious PC upgraders.

Every month we bring you the latest reviews of new technology and PC components, in depth features on everything from overclocking to console hacking, and gaming previews and interviews.
 
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