Wednesday May 23, 2012 4:59 PM AEST

Xbox LIVE: What exactly are you paying for?

By Nathan Lawrence
16:42 Feb 16, 2011 | 12 Comments
Tags: Xbox | LIVE | What | exactly | are | you | paying | for
Xbox LIVE: What exactly are you paying for?

PC gamers generally get to play online for free, so what does the paid Xbox LIVE Gold service really get you by comparison?

Short of your average World of Warcraft player (or anyone else that forks out a monthly subscription cost for their preferred MMO), the notion of a paid online subscription service is a concept that comes with a multiplatform feeling of foreignness. That is, of course, except for Xbox 360 owners. The PC gaming community has enjoyed (and continues to enjoy) a long history of a ‘pay once, play lots' pricing model, which translates near-universally to this day.

PlayStation 3 owners can play with and against each other without paying for the pleasure, and the same is true of the online battlegrounds for Wii, DS and PSP. Microsoft, it seems, is the only big name saying that online gaming is a (paid) privilege and not a right. But when Xbox 360 users choose to upgrade their online package from Silver to Gold, what exactly are they getting in exchange for their hard-earned dollars?

Cost
Before delving into the nitty gritty of what a Gold LIVE subscription actually offers, it's worth taking a look at the price. For $88 you can purchase a 12-month subscription from EB Games (online), or go the cheaper route with a credit card purchase on Xbox LIVE for $79.95. Shrewd purchasers can find better deals online, but there is a reported problem with purchasing subscription codes across regions.

You can also purchase a monthly subscription for $10.95 via Xbox LIVE, but the not-so-fine print says that once that month ends your Gold subscription "will automatically continue and renew to an annual membership at the then current price (prices subject to change), unless you cancel before your membership period ends." While the convenience factor may be helpful to some, these types of subscription models reek more of earning ‘accidental dollars', more-so than making people's lives easier.

Perks
Silver LIVE members can interact with online friends, download patches and give up their money in exchange for DLC and Arcade titles. But when it comes down to it, someone with the base Xbox LIVE Silver service is limited to playing alone or in whatever local multiplayer capacity is on offer. Forking out the cash for a Gold subscription unlocks the ability for online multiplayer.

That's the main thing, but in an attempt to stop it from being uber-lame, Microsoft has also included access to other smaller features to help consumers make sense of why they pay for what is free for other platforms. Gold users can enjoy exclusive or early access to demos, trailers and other associated downloads, while the other big selling point is the ability to create and join Xbox LIVE parties: a VoIP feature that allows users to make conference calls and join games in progress.

The inclusion of Facebook and Twitter access from your TV screen may be of appeal to certain gamers but is certainly lost on us. Beyond this, you can also make use of the Foxtel video service; that is to say, if you're willing to fork out the extra subscription fee or pay for content in an ‘on demand' model. Finally, one of the only other perks your Gold subscription scores you is the ability to make video calls by way of Kinect, which can be made to other Xbox 360 users or even Windows Live Messenger users on a PC (after you log in to your Messenger account on the Xbox 360).

Bottom line
There are certainly some interesting features available with a Gold subscription that aren't readily available on other consoles (party chat springs to mind), but when the Xbox LIVE Gold offering is pitted against the long-standing might of what we expect on the PC, it falls short. Access to exclusive content aside (that isn't necessarily to everyone's taste), everything that can be done with an Xbox LIVE Gold subscription can be done for free on the PC; and it can be done better.

 
 
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12 Comments
nukejockey
Feb 16, 2011 5:02 PM
While I agree with most of what this article says, I don't mind paying for my Gold subscription because the online service with the 360 is hands above the rest. Its so much easier to find and talk to your friends and join their games on the 360 compared to the ps3, where it can be a chore.

If I had a choice of paying for PSN access or Gold access only, I would pick gold every time.
the_13th
Feb 16, 2011 5:47 PM
I have huge gripes about paying for Xbox live but the fact is for me atleast its not worth having the 360 without it
squid
Feb 16, 2011 7:05 PM
I pay for gold and I hardly play online.. I mostly have it for the other benefits... also its not really that much.... also I think it can help keep the network a little cleaner (less people willing to waste money by getting banned)
Dazerath
Feb 16, 2011 8:21 PM
I pay for my Yearly Subscription and like Nuke said Xbox 360 Gold is Hands above the rest, What I would like to see is a comprehensive comparison of Xbox 360's Gold to Play-station's.
for example,
Online Game-play Experience, Reliability, Ease of use, Content, Speed, and perhaps online players.

I would like to know that our subscription payment are going towards Making and Keeping Xbox on top for online game-play.
No one wants to pay for shit they don't want or could be done better and cheaper by someone else!

@Squid, Good point about keeping the network cleaner, I hate noobs who ruin my online experience!
somemadcaaant
Feb 16, 2011 10:26 PM
Hmm very interesting points... then again, deep down every1 knows playing online games with a slow response and very restrictive hand controllers/joypads is just not what actual gamers would pay for, unless your under 12 and mum pays for your subscription 8)

Meanwhile the PC community is picking right back up, expected to swell with the new games this yr, we're loving the ever evolving precision mouse/key combo that comes with no hold barred, hardcore gaming that it's meant to be.

Sarcasm aside consoles will never rule this scene (unless they get mouse/key combos hint hint like wtf?!).

-smc
somemadcaaant
Feb 16, 2011 10:32 PM
Ps you xbox users two words (cough)Demon's (cough)Souls.

...just saying lol.

-smc
H3VIW8
Feb 17, 2011 7:51 AM
the first time i went gold i got a bundle, got halo 3 and 12mths gold for 80 @target, so that was cool, i just got gold again, the regular way, i don't play online alot, but yeah i have it just incase, it recurs around my b-day/xmas so i usually have extra cash on hand, so i don't mind paying, like others said it keeps the network clean and i imagine pays for upkeep on the numerous game servers used to do MP stuff.
Meowkitty
Feb 17, 2011 8:30 AM
"will automatically continue and renew to an annual membership at the then current price (prices subject to change), "
wasn't that found ilegal or just highly bastardish by the ACCC and Choice magazine.
Awnshegh
Feb 17, 2011 11:31 AM
I play on both PC and 360. For the most part the 360 has less issues with lag, connectivity and just finding people to frag. But the PC has some serious advantages with controls, mods and user based content and config. It's just the ease of use for 360 makes it an easier sell when I want to jump on and play with my family. Oh and It's only about $55 - $60 per/year. So at leass than $5 per month it's not worth stressing over.
hicsy
Feb 17, 2011 1:24 PM
@Meowkitty: It was found illegal, when the service first opened, there was nothing of the sort, I used my credit card to purchase some DLC, then 4 months later I got the emails saying that it will be auto charged. It was something I never agreed to. (new users, it shows on your agreement so it dodges this). It was a nasty ordeal to remove the auto renew "feature" too!
alex8337
Feb 17, 2011 8:06 PM
Paying for "updates" and downloadable content is a complete and utter raught
Jombib
Feb 21, 2011 12:28 PM
Honestly thought this type of bull died out ages ago. As for 'paying for updates' you speak as though pc gamers never pay for 'expansion packs' which are essentially bits that could have been released with the full game but were held back.

Oh and there is of course the Sims and all those other PC free to play online games that charge for non essential content. Micro transactions are not a console phenomena it is the gaming industry trying to combat privacy, second hand sales and earn a buck.

As for the guy who mentioned 'Demon Souls' look up 'Dark Souls' aw.

Xbox Live is still the easiest way for any gamer to get online, find friends and fire up a game without the need to install extra software (outside of auto updates), sort out hardware compatibility or faff around with drivers.

Yes we all know that real gamers play PC games, just like real social networking is done via MySpace and real online chatting is done on ICQ.
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