Wednesday May 23, 2012 11:57 PM AEST

Where are graphics going?

By Tracey Lien
12:28 May 6, 2011 | 10 Comments
Tags: graphics | gaming | armsrace | shiny | pretty
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Where are graphics going?

The history of videogame graphics has been an arms race to see who can create the most realistic images, but have we reached the end of that race?

Blood spatters across the floor and all over the boot that has just planted itself in an alien’s head. The level of detail as the necromorph is thrown about and has its face crushed is impeccable – from the layers of skin being torn apart, to the crushing of the skeletal system and the mucous-like membranes that you’d expect to find in any real creature that was being destroyed in such a way. Shereif Fattouh, the producer on the Dead Space series, gives the necromorph one final stomp in his demo of Dead Space 2, before moving into another chamber that looks like a still from a sci-fi movie.

The game clearly prides itself in its realistic depictions but, according to Fattouh, it’s not about looking the best, nor is it a competition.

 “You know, I’ve never been a huge fan of the idea that the most graphically impressive game is the best game to play. I don’t subscribe to that,” says Fattouh.

“I really think that the challenge comes in the game design, the level design, and the storytelling. I think people expect more from the medium than just good graphics.”

It’s surprising to hear this coming from someone who has worked on such a graphically impressive game, but Fattouh is not alone. An increasing number of game developers have spoken out about their desire to move away from aiming for graphic realism and their lack of desire to take part in the technical arms race. For some, it’s a matter of the race being over – graphic realism has been achieved, so we can all pack up and go home. But for others, it’s the shift towards strengthening games as a whole instead of focusing on individual elements.

 
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10 Comments
Nan0_Seconds
May 6, 2011 12:45 PM
The movie Gamer is the next step.....
thesorehead
May 6, 2011 1:00 PM
Nah. First S1mone, then Surrogates. Then maybe Gamer ^__^
GhostFaceKilla
May 6, 2011 2:10 PM
"An increasing number of game developers have spoken out about their desire to move away from aiming for graphic realism and their lack of desire to take part in the technical arms race"

This is because they cant take part in any 'technical arms race' for the simple reasons that that technical arms race is now limited by the technology in the consoles. It used to be that developers would push the technical bou7ndaries back when real gaming was dominated by PC's.

hence, and to cover up this fact that technical gaming development is now overwhelmingly driven by the hardware requirements of consoles developers profer this excuse:

“I really think that the challenge comes in the game design, the level design, and the storytelling. I think people expect more from the medium than just good graphics.”

Honestly weve heard that all before. It would at least be be more palatable if we saw a corresponding increase in things such as the improvements in level design at the expense of graphics. I can live with that. But we arent. In my opinion all those elements - "game design, the level design, and the storytelling" are all dominated by the console hardware and the gamer 'demographic' themselves.
GhostFaceKilla
May 6, 2011 2:13 PM
Edit above: last line should read "... the console gamer demoraphic . . .'.

Note at least this is what they suppose that dempgraphic to be. Though they are not far off in reality.
Xen
May 6, 2011 2:36 PM
If i just wanted realism i wouldn't play games,

And if no more eye-candy, No more sales of new hardware or new consoles.

Nice graphics != poor level design as you could see with Fallout 3, Cheap management = trade-offs
Count
May 6, 2011 3:00 PM
No... no we really haven't even begun to approach the finish line, it's more like all contenders abandoned the race to go have a smoke before anyone got to the finish.

We have right now morons who are pandering to 5 and 6 year old technology because consoles supposedly represent a higher level of gamers, as a result, PC quality graphics have suffered because noone wants to build anything to run on them anymore.

Cards are dozens of times more powerful then consoles but still run the same ancient graphics and not to their full potential because of consoles.
ArcaneMagik
May 6, 2011 6:25 PM
It will end up with me crying into a pillow because I was friendzoned by Alyx from Half Life 2.
GhostFaceKilla
May 7, 2011 10:11 AM
@Xen
IMO Bethesda is one of the developers that is trying to strike a good balance between all the competing elements that go into game development these days. I thought Fallout 3 was a truly great game. Sure it wasa lot like Oblivion. But it did have its own individual charm and personality. It is a game where graphics arent the most important thing (but serioulsy it looks great on max settings) and gameplay is promoted. perfect? No. Some design wasnt as good as others but overall it was a great experience that could be shared by all platforms.

The upcoming Skyrim will see if they can contiue this. However, unlike previous games in their stable I wont be buying on release.
whitesee0
May 9, 2011 4:02 AM
Excited! ! ! Did not touch WOW too long, and now see the growth of the local league again.http://www.supra-snob.com/
bnew
May 9, 2011 9:02 AM
GhostFaceKilla- agreed. That's why I like Bethesda so much :-)
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