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Fallout 3 patch out now

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Fallout 3 patch out now
By David Hollingworth
Jan 14, 2009 | 4 Comments
Tags: fallout | 3 | game | pipboy | DLC | patch

Fixes bugs, gets game ready for new downloadable content.

Everyone's favourite post-apocalyptic father-son action RPG has just had a mammoth patch released. Not only does it fix a mess of bugs and quest issues (see below) but it also gets the game ready for the first of three downloadable content patches - released on January 27.

The first pack, Operation Anchorage, traces the liberation of the Alaskan town from Chinese Comunists (and hopefully has more giant robots). The second slated pack is The Pitt, and third is Broken Steel.

Steel is arguably the most interesting one, as it effectively removes the original game's ending and ups the level cap from 20 to 30. You'll be able to take your original Vault Dweller further in the game's bleak world, by officially joing the Brotherhood of Steel to rid Washington of the last remnants of the Enclave.

Bug Fixes
* Friends notification no longer causes the game to pause. (Playstation 3
* Fixed occasional crashes during loading and waiting.
* Friendly or neutral NPC health bars, when taking damage, no longer flicker repeatedly.
* Fixed issue where certain NPCs would occasionally disappear from the game.
* Fixed issue where dead NPCs would occasionally come back to life.
* Fixed rendering issue with the Gatling Laser gun's tracers.
* Fixed issue where the haircut menu would occasionally not appear properly.
* Added ability to remap your VATS and pip boy buttons.
* Fixed rare load/save issues that would cause NPCs to behave incorrectly.
* Fixed issue where quest objectives would occasionally not update properly due to talking activators, intercoms and conversations.
* Using Radaway from the Pip-Boy's Status Menu repeatedly no longer crashes the game.
* Player no longer gets stuck in level up menu if their skills are maxed out.
* Fixed issue where multiple followers would occasionally not load into an interior.
* Fixed rare issue with getting stuck in VATS mode.
* Fixed rare crash with fighting NPCs with corrupted data.
* In game radios will now play properly if player was listening to the radio in the Pip-Boy first. (Playstation 3)
* Fixed rare crashes while loading and saving games.
* Fixed rare issue where player would fall through the floor while in VATS.
* Fixed occasional crash after scoring a critical hit in the head with a Railway Rifle.
* Prevent NPCs from inadvertently dying from falling.
* Fixed occasional issue where the controller would stop working properly.
* Fixed crashes related to repeatedly equipping and dropping clothing and armor into the world.

Quest Fixes
* Fixed several instances where quest item stayed in inventory permanently after completing quests.
* Fixed an issue where the distress message would occasionally not play in Trouble on the Homefront.
* In The Waters of Life quest, the Citadel gate will open properly if the player fast travels away after exiting the Taft Tunnels but before reaching the Citadel gate with Doctor Li.
* For the Home Sweet Home quest, the broken protectrons in Big Town become active at the proper time.
* In The American Dream quest, fixed specific issue which prevented the player from accessing their belongings in the locker by the door if they left the room first.
* Fixed infinite caps exploit in Strictly Business quest.
* Fixed rare instance where Dad would have no valid dialogue during The Waters of Life quest.
* Prevent issue during the Finding the Garden of Eden quest where player would fade to black, instead of traveling to Raven Rock, while in combat with a follower.
* Fixed several XP speech exploits with certain NPCs.
* Fixed XP exploit with a robot in Fort Bannister.
* Fixed issue where player's controls can become locked permanently during The American Dream.

 
 
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4 Comments
Thoughts on this article? Add a comment below.
rayman82
Jan 14, 2009 10:36 PM
The extra download mission and etc... Does this go for PC as well I wonder... or is it for consoles only?
D12017K
Jan 15, 2009 2:41 AM
I'm pretty sure they are talking about a PC patch here preparing the PC version for DLC available on the PC.

I just hope it doesn't break save games or mods. I had the level capped unlocked already in my character and there is still a good 50% of the world i need to explore.
Skulptur
Jan 15, 2009 11:38 AM
The new content had better be free!
Hawkeye
Jan 15, 2009 3:17 PM
Not quite free - it'll cost about $10, or the equivalent in Microsoft Points anyway.

- DH
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