A new developer Q&A from Blizzard devs reveals juicy new details and screens of the most anticipated RTS of the year.
The dedicated and ever-informative devs at Blizzard are busy putting the shine on Starcraft 2 - but not so busy that they can't keep us up to date on how the game's progressing.
The latest Starcraft Q&A on the Battle.net forums is full of juicy info on new units and powers. How good? Check this out:
Q: What is a good counter for Zerg against Marines, which are upgraded from the original StarCraft? A: Zerg actually have a few options that are quite effective. Zerglings can catch Marines out in the open and surround them relatively easily. Secondly, Banelings with the burrow ability are also very effective. There is nothing more gratifying than watching a group of Marines walk over a burrowed Baneling. When it unburrows - BOOM! Another counter that can be used are Roaches with burrow. A player can burrow a Roach at low health for it to regenerate back to full health in seconds, at which point it can unburrow and begin attacking the Marines again. In late game, Infestor's with their fungal scourge ability, which causes a biological unit to take damage over time until the unit explodes and does an area of effect damage, decimating groups of Marines easily if the opponent is not fast to react. Additionally, Ultralisks with their new cleave attack as well as 200 more hit points from the original StarCraft also make them an excellent counter to massed Marines.
Q: What is a good counter for Zerg against Marines, which are upgraded from the original StarCraft?
A: Zerg actually have a few options that are quite effective. Zerglings can catch Marines out in the open and surround them relatively easily. Secondly, Banelings with the burrow ability are also very effective. There is nothing more gratifying than watching a group of Marines walk over a burrowed Baneling. When it unburrows - BOOM! Another counter that can be used are Roaches with burrow. A player can burrow a Roach at low health for it to regenerate back to full health in seconds, at which point it can unburrow and begin attacking the Marines again.
In late game, Infestor's with their fungal scourge ability, which causes a biological unit to take damage over time until the unit explodes and does an area of effect damage, decimating groups of Marines easily if the opponent is not fast to react. Additionally, Ultralisks with their new cleave attack as well as 200 more hit points from the original StarCraft also make them an excellent counter to massed Marines.
Juicy stuff, though possibly alarming for Terran fans.
There's even a whole mess of new shots of both in-game action, and of the latest updates to the game's Zerg units. We've very thoughtfully gathered them all in to a gallery, along with some select bits of game info.
Enjoy!
Issue: 133 | February, 2012