Saturday February 4, 2012 8:08 PM AEST

EA cuts jobs, possibly games

By David Hollingworth
10:28 Nov 11, 2009 | 7 Comments
Tags: electronic | arts | global | financial | crisis | game | news
EA cuts jobs, possibly games

The GFC may be easing, but even after acquiring a new developer, Electronic Arts is still trimming its workforce.

Mammoth game publisher Electronic Arts has just trimmed 1500 jobs from its books, cutting staff from across its portfolio. Included in the trim are such big name dev houses as EA Tiburon, EA Redwood Shores, and Mythic Entertainment.

Thankfully, no local jobs have been lost, so that's something to be thankful for.

The news comes hot on the heels of the announcement of EA's acquisition of Facebook game developer Playfish, so it really does seem to suggest EA's very much still looking to future, at the same time as making sure its operations are as trim as possible. The company is certainly still making money - earnings are up, thanks to the continuing success of some of EA Sports' mega-franchises.

It's particularly interesting to see that Mythic's losing staff. It's big headline title, Warhammer Online, has been hemorrhaging players since its initial launch spike, and the recent closure of all the Oceanic servers has sparked a further loss of players. Years after launch, many bugs are still unaddressed, so perhaps - in this case, at least - some of the cuts are very much performance-based. Twitters from staff suggest that up to 40 per cent of Mythic's workforce has been shown the door.

There are also rumours floating around that numerous in-development titles may be in trouble, but our local EA contact has not been able to confirm this - so take that that with a grain of salt.

 
 
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7 Comments
Mademan
Nov 11, 2009 11:59 AM
The word directly from Riccitiello's mouth was that "over a dozen" games have been cancelled. They just haven't specified which ones, and probably won't. I think this may sound like common sense to some, but I can only see it leading EA back down the same troubled path they've found themselves in quite often, pushing out "same-same" sequals to over exposed, aging franchises. Need For Speed anyone? Medal of Honor anyone? Generic Sports Game v12.0a anyone?
Jeruselem
Nov 11, 2009 3:18 PM
Pity they haven't sacked anyone in the "Stupid Ideas" department.
Ihsan
Nov 11, 2009 3:26 PM
"Years after launch"? Wasn't it only September last year?

It is interesting to see it happen so soon after the 'endless trial' was implemented but I guess EA really had no intention of developing the game further and addressing it's many issues and more that they just wanted to test how the model might work for when ToR is released.
Rage09
Nov 11, 2009 4:13 PM
I wish EA had never bought Mythic, might have taken longer to get the game out but imo it would havee been a better game with more going for it.
sirtrancealot
Nov 11, 2009 4:20 PM
Hate to say it, but most of the recent EA titles i've played have been pretty rubbish, so this isn't at all surprising.
sims 3, great for about 10 mins..
Pro street, hmm nuff said.
Tiger woods 09, so much like 07-08 it's just not funny.
WTB original games with Decent gameplay.
we all know EA can do it.. so why don't they?
Mademan
Nov 12, 2009 12:35 PM
not to mention the Godfather 2 and NFS: Undercover
Hawkeye
Nov 12, 2009 2:52 PM
Heh - maybe it just FEELS like years :) Good catch.
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