Saturday February 4, 2012 8:54 PM AEST

Ubisoft DRM woes deepen

By David Hollingworth
10:54 Mar 9, 2010 | 27 Comments
Tags: ubisoft | copy | protection | drm | silent | hunter | v | assassins | creed | II | gaming | news
Ubisoft DRM woes deepen

Ubisoft claims DDoS attack on its DRM servers, as gamers worldwide get locked out of Silent Hunter V and Assassins Creed II. Updated

Just yesterday we were posting about the apparent cracking of Ubisoft's online-based DRM for Silent Hunter V, and now the DRM plot has thickened even more. For the last few days players have had serious issues playing Assassins Creed II and Silent Hunter V thanks to serious outages with Ubisoft's DRM server.

Ubisoft claims that it's not an outage but a DDoS attack, and that it's only affecting a small percentage of users. The situation on Ubi's forums, however, suggests otherwise. There are 28 pages of very angry users on the official ACII forums, and even claims that whole pages of posts are being deleted - though of course, we understand that game forums do come with a certain amount of hyperbole. Interestingly, one user has managed to get an answer on how to get a refund. "When I threatened legal action [to an Ubisoft representative] for being unable to play the game I purchased I was told that customers who submit their CD keys will be provided a full refund and their account will be terminated," posted one GDFTigerTank.

In return, Ubisoft's adamant that they're in the right. "We worry about our customers and apologize to anyone who couldn't play ACII or SH5 yesterday. All in all, we hope people understand all this is done to preserve the future of PC gaming," Ubisoft said in an article posted on UK tech site Bit-tech.

As of writing posts are still appearing on the Silent Hunter V forums regarding users unable to play, but local Ubisoft reps still say it's a transient issue. "Those who already had a game session open during the attack experienced no glitches in their game sessions," reports Chad Acer, our man at Ubisoft Australia. "Only the people who attempted to open a game session during the attack had difficulty in accessing the servers (from 2:30pm - 9pm, Paris time). It's important to note that ACII & SH5 are withstanding the efforts to crack them."

Which is interesting, given the claims from Ubi's own forum users that cracked versions of the game are the only versions of the game running fine. "I got my game from the Pirate Bay store," posted ultimate_taggof. "Not having any of the problems mentioned here."

It's hard to make out exactly what the issue is, and even Ubisoft's own message seems at times unclear, with early responses to the outages admitting that it's an issue related to exceptional demand, rather than an actual attack. Regardless of what is actually happening, there are however three incontrovertible truths in play.

Firstly, it's pretty obvious that if Ubisoft's going to rely on a server-based solution to DRM, it needs to guarantee that service is going to be rock-solid. It's also obvious that PC gamers do not find this level of DRM welcome, and that's even before DRM server downtimes - needing people to be online really does mean some consumers simply cannot play these titles. Lastly, it's also obvious that regardless of its unpopularity, DRM is very much here to stay - game companies do in fact have a right to protect their property, and the apparent pride of crackers and piracy advocates will only harden publishers to the fact that DRM is a necessity.

The real challenge, will be getting that DRM to work for all concerned.

Update, 10.27am, 10.03.10
In regards to the reports from the Ubisoft forums that posts have been deleted, we've been informed by Ubi's Digital and Relationship Marketing guy that this is not in fact correct. The posts were moved to the launching issues sub-folder of the forum, so as to make it easier for support mods can keep across all relevant issues in one spot.

 
 
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27 Comments
orcone
Mar 9, 2010 11:33 AM
Surely they would have seen this coming? I'm guessing from a purely biased view of a management board here, that they would have only prepared their system to handle the amount of physical copies that were sold.
A DDoS would easily overwhelm them and cause such an outage.

SURELY they know the internet well enough by now to know this wasn't going to work. Then again, I don't put anything past management boards.
sirtrancealot
Mar 9, 2010 12:05 PM
they must realise that making online sign in mandatory for single player that cracking games is only going to be More common. that just seems like common sense to me.
I know if i were to buy ACII i'd probably crack it just so i didnt have to rely on my internet connection (which is intermittent at best)
SuperiorPC
Mar 9, 2010 12:12 PM
28 pages of angry users...reminds me of when Wow used to shutsdown on tuesdays.

People need to remember that computer games are a PART of life not the ONLY thing in life, go spend time with family, friends, partners or play an old game you have.

let them get things sorted and play in a few days, try to see it from UBISOFT's view.
somemadcaaant
Mar 9, 2010 12:12 PM
Fact is the PC platform is not over-run by pirates and DRM is just another unnecessary “control” mechanism… if the companies actually MAKE a worthy game for our hard earned, then we will pay generously, not just for the fact that we are starved for great games... on that note last game I bought was BFBC2 and that was a pr-eorder. Stick that up your DRM UBISOFT.
iamthemaxx
Mar 9, 2010 12:16 PM
SuperiorPC - So it's ok to screw your customers over now because you won't to make sure you can continue to screw their wallets?
somemadcaaant
Mar 9, 2010 12:20 PM
Good points sirtrancealot and SuperiorPC, I think if we had great games these days that would give us our “fix” in a half hr so we could get on with our lives and get everything done, it wouldn't be as profitable for companies. I smell a money grubbing conspiracy or maybe it’s the MSG (glutamic acid) they put in our shitty arse games these days.
sirtrancealot
Mar 9, 2010 12:26 PM
the main thing that gets me is that Lanning is going to soon be un-doable due to DRM, as most lan's I go to are usually in a Garage or something with no net connection. looks like i'll be stuck playing COD4 at lans.. which is disappointing to say the least..
bowiee
Mar 9, 2010 12:33 PM
While I respect the rights of companies to protect their property, They seem to fail to understand that anything that can be engineered can be reverse engineered given time. (in this case 24hrs lol)

But how far can a company go before alienating their customers ?

I would say about as far as they have gone this time, after all when you part with your hard earned for a product, you expect it to preform as advertised.

Even the ACCC say that it's every consumers right to expect that at the very least.

I for one will never buy a game that makes it mandatory to have an internet connection to play any "first person" part of the game.

Even "Steam" give you an off line option.
sirtrancealot
Mar 9, 2010 12:36 PM
ever tried to get the steam offline option to work "offline"? it's a bit of a lucky dip..
Hawkeye
Mar 9, 2010 12:45 PM
In a year - and we're only a few months in - that has already given us Mass Effect 2 and Napoleon you say there are no great games?! WTF?!?!
DiStOrTeD
Mar 9, 2010 12:54 PM
@sirtancealot

It really isn't a lucky dip, People just dont understand how it works.

SAVE your login details, log out, Disconnect your net, TEST THE LOGIN

Its not hard,

Compared to this situation which is,
Log in,
Cannot login
thats it
bnew
Mar 9, 2010 2:06 PM
As far as I'm concerned it is Ubisoft's fault regardless. They are the ones who built in to their games DRM that has a single point of failure that brings the whole system crashing down. Whether it is a DDoS attack, server not coping with the load or some other reasons, the buck stops with them.
Lichbane
Mar 9, 2010 2:42 PM
I'm confused. Surely the people screwing the players are the asshats performing the DDoS?
Jeruselem
Mar 9, 2010 2:43 PM
I kinda expected the Ubisoft servers would go crashing in screaming heap because of the users connecting at the same time. And the people targetted by the DRM, weren't affected ...
bowiee
Mar 9, 2010 3:15 PM
@DiStOrTeD Yep it works every time for me with steam, never had a problem playing off line.

@bnew I agree it stops with them, I also wonder what consumer affairs would make of a product being sold that fails to preform it's basic function.

Is this form of DRM given it's vulnerability even legal ?
bowiee
Mar 9, 2010 3:38 PM
To explain myself further, it would be like the salesman of a tv, car, boat, radio,(goods of your choice) saying ok this will not work some of the time, and other times it will, but you will never know when.

When selling any new goods I am sure this would be considered illegal in most countries.
Gharphield
Mar 9, 2010 3:52 PM
Sounds like they're (the DDoS attackers) proving a point here ... and its one we all jumped up and down about when they brought this stupid DRM shit in.

No sympathy from me Ubisoft.
supam
Mar 9, 2010 6:13 PM
*Note to Ubisoft* You are not the future of PC gaming.
meniac
Mar 9, 2010 6:14 PM
If they sell the games at a reasonable price, then they could take out the DRM and a high percentage of people who want to play them will buy them.

I think that upto $50 in not too unreasonable. $90+ is a bit much for kids and their parents to afford. Although, $90+ per hour of gameplay price is good value. If you can actually play the game (servers arn't down) ;)

The games companies could save $$$ on DRM too...
Bundywow
Mar 9, 2010 10:17 PM
regardless of how this ends, this DRM has been a publicity disaster for Ubisoft. Of all the sites i frequent for gaming news (and there is MANY)there is yet to be one that doesn't have multiple critical articles with many supportive user comments. I hope they feel the heat.
rankor
Mar 9, 2010 10:18 PM
Yeah the costs of games are way too high, if they went for a $35-$50 price range on games at retail my collection would be triple. Higher turn-over of games should give them a higher profit due to more copies=less manufacturing costs.
alex8337
Mar 9, 2010 10:38 PM
Ile make a mental note to illegaly download Assasins creed 3 when it comes out
Guy Smiley
Mar 10, 2010 10:08 AM
@rankor: I agree.

And have always said that more people would buy retails games if the costs were more realistic. I have rarely bought a new release game for $100 when I can wait a week or two and buy a legitimate copy from ebay for less than half that.
Mordecai
Mar 11, 2010 7:15 AM
@Guy Smiley - I agree with your "not paying $100" thing. I don't even supprt aussie stores now unless they have something I want for a decent price.

Which is hardly ever now. I generally get games from overseas and pay around half the price that you pay here. And get it delivered for free.
phantomreaper
Mar 11, 2010 7:58 PM
Heh. Saw this coming.
jfallen
Mar 11, 2010 8:17 PM
I'd considered buying AC2 retail, but I hang on to my $100 hard earned for now. No point supporting a company that is only hurting it's honest customers.

For a moment lets think of the added cost of development of the DRM and expense in running the DRM servers. That money could have been better spent improving the game(s) or adding extra content??

Sorry Cheese eaters that's $100 in lost sales because of crappy DRM. Or to put it another way $100 a competitor with a more sensible DRM will get to continue to develop good games not useless DRM systems
jfallen
Mar 11, 2010 8:20 PM
Dam just noticed a few grammatical errors in my above post. sorry.
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