The first BioShock 2 DLC comes pre-installed?
In a move that has rocked the boat for many gamers, word has been released that 2K games have packed their latest DLC pack, Sinclair Solutions, onto the retail discs of BioShock 2.
The pre-existing DLC was discovered by users on 2K's forums when they noticed the DLC's download size - a mere 24kb for PC and 108kb for the Xbox 360.
While some have joked that an ultra-compression was used to pack the DLC into a file the size of a word document, the reality is that the files are available already on the disc. But is that such a bad thing?
The official explanation of the content as posted on 2K's forums reads:
The way our engine and game structure works is that people need to have the exact same content for people to play together. One of the challenges with post launch content for MP is that it can split the player base, and we want to avoid that whenever possible. For this content, creating the DLC package the way we did allowed for us to not split the player base - so whether you purchase the new content or not, you can still play with your friends.
Though it's a strange way of going about such an extension to the game, BioShock 2 is still fully playable in both single and multiplayer without the Sinclair Solutions DLC, so you're not missing out on anything.
And if you buy the DLC (or rather, unlock the content you already have) you get something extra on top, saving bandwidth and time. Considering you don't 'buy' software, rather buying licenses for them, this isn't abnormal.
However, it's sure to split the community in two. What's your opinion? Is pre-distributed DLC a good thing, a bad thing, or do you not care? Post below with your thoughts.
Issue: 133 | February, 2012