Friday May 25, 2012 1:16 AM AEST

LA Noire: Not what you were expecting

By Nic Healey
15:53 Nov 19, 2010 | 8 Comments
Tags: LA | noire | rockstar | action | gaming | news
LA Noire: Not what you were expecting

Has Rockstar gone all cerebral on its fanbase? Find out, as we take a look at its latest epic - LA Noire.

Time was, you knew what you were getting from a Rockstar game: the seedy underbelly of urban decay exposed and torn into with guns, grit and a terrible vengeance. Oh and ping pong occasionally. But normally the gritty stuff with the guns and the driving.

Of course Red Dead Redemption changed a few things, not least of which was putting you in the shoes of man trying to do the right thing, even if it was in penance for having been an utter prick for most of his existence.

LA Noire takes a similar departure, but in more than just a thematic way. For the first time in Rockstar history, you actually play as a cop, rather than just shooting or bribing one. Cole Phelps is a decorated war hero and rising star of the LAPD, and from what we saw in the hands off preview Rockstar treated us to this morning, he may well be the most sincere and likeable character they’ve done.

As a cop who’s on the fast track, Cole bounces around the various “desks” in the LAPD, letting him investigate a variety of different crimes. Traffic, Vice and Homicide are just three of the departments you can work in, with Rockstar not committing to a final number yet. The key gameplay is actually all about investigation – you and your partner will travel to various crime scenes, look for clues, talk to the coroner and interview witnesses and Persons of Interest.

In the mission we watched – Fallen Idol – Cole searched a car that had been involved in an accident with a female driver and passenger, both under the influence. Musical cue let you know when clues are available to be found and even when you’re close to finding them. After searching the car and speaking with coroner, Cole went to interview the driver, using information he’d gathered to open up conversational topics and questions.

When a POI is being interrogated, you have a few options on how to respond to their statements: you can coax them for more information if you believe what they say; you can take the heavy handed method and intimidate or threaten them; or you can accuse them or show them evidence that contradicts their story if you think they’re lying.

To aid you in this, LA Noire uses a brand new motion-capture technology called MotionScan. After the actors have shot their standard mo-cap movements, they were then subjected to MotionScan, a 360 degree camera array that records all facial expressions and head movements. It lets you naturally tell when someone is lying or holding back information by reading their facial expressions or non-verbal tics. In addition to turning you into a console version of Cal Lightman from Lie to Me, it presumably means them game is unplayable by anyone with Aspergers.

It also gives LA Noire a far more measured pace than most games. You slow down to really take in your surroundings or the NPCs – it almost feels like a natural progression from old-school point and click adventures.

And for anyone concerned that this sounds a little too Heavy Rain, we also indulged in a car chase complete with gunfire and a rooftop chase with more gunplay than you could shake a M1911 .45 at. If Team Bondi can mix this blend of action, story and investigation in the right way, LA Noire could be a genuinely novel game with a slightly broader appeal than some Rockstar titles. With a release date of “first half of 2011” we might need to wait a little before we close the case on this title just yet. 

 
 
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8 Comments
sillysam
Nov 19, 2010 5:38 PM
Any word on releasing this game on PC?
Bundy 2.0
Nov 19, 2010 6:13 PM
No word on PC release sillysam, it's possible but given Rockstars track record it usually isn't soon after launch, 12months + would be my guess if it ever does crawl over to PC.

As for a 'departure', I guess from the direct action it could be, but Rockstar have done more of the linear story driven games a few times before Max Payne and The Warriors come to mind. That being said I am rather looking forward to a game with different dynamics to the 'usual' Rockstar product. After GTA4 and Saints Row 2 and RD:R I don't need another sand box game atm.

- Nice piece btw, interesting read.
sillysam
Nov 19, 2010 6:29 PM
@Bundy 2.0
Agreed, great article

Having seen the debut trailer, I'm excited about the game, but only seems to be released on Xbox and PS3 like RDR
And seeing that Rockstar saying that they 'have no current plans' for RDR on PC, it seems that they are pulling away from the platform, that's what worries me, as I would definitely like to have RDR on PC, and LA Noire would be on the top of my list.

As for the game, I originally thought that it would be like other Rockstar games where you can cause all kinds of mayhem and stuff. It'll be interesting how the 'good cop' and detective elements affect the gameplay.
bushi
Nov 19, 2010 6:42 PM
Just wait and see I guess.

Just have to wait a few more months maybe, RDR will be on PC soon.

Remember how long it took GTA4.
sillysam
Nov 20, 2010 2:23 AM
@bushi
Yeah, sure hope so
It took 7 months for GTA, but was announced in August
For RDR, its November and the developer's stance is still 'no plans for RDR on PC'...
So not really optimistic
bushi
Nov 20, 2010 9:24 AM
Yeah we'll see.

I might have to buy an xbox one day when they reduce in price again, just so I can play rockstar games.....

sigh.
SceptreCore
Nov 20, 2010 7:53 PM
This looks really interesting. Especially as it seems to be set in the 40's-50's.

Rockstar should be able to fill a void left by Mafia II.
nukejockey
Nov 21, 2010 3:40 PM
Max Payne wasn't developed by Rockstar bundy :P
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