Friday May 25, 2012 4:45 AM AEST

Splash Damage cutting it fine with Brink launch patches

By David Hollingworth
11:39 May 11, 2011 | 13 Comments
Tags: brink | fps | action | game | news | splash | damage | zerodaypatchessuck
Splash Damage cutting it fine with Brink launch patches

The launch of Brink's looking a touch.. fraught, with zero-day patches, poor net code, and more. But does this mean it's a bad game?

Steam codes for our copy of Brink dropped overnight, and we've got our very diligent partner at home setting up the download as we speak. 

She's an angel.

But at the same time, it's also emerging that the game's launch is anything but smooth. Ars Technica is flat-out refusing to review the game until it's patched up to launch quality, and telling readers to lay off buying the game for a few days, at least on Xbox. GameSpy's liking the game in their review, however, but they do mention the exact same flaws that seem to have Ars calling it unplayable.

(which also shows an interesting diversion between reviewing styles, but that's almost a whole other article!)

Another fly in the game's ointment is the fact that the PlayStation Netowork is still down, so on the PS3 the game's almost neutered into irrellavence. And, we've learned that on PC - the version we're downloading as we speak - there's going to be daily patches up to and at least a day beyond launch day.

As a rule, we really hate zero-day patches, and the idea that the PC game may well be as buggy as the Xbox version (possibly more so, given the greater complexity of PC hardware/drivers) really grinds our gears. We know that making games is far from a simple endeavour, but come on... if publishers won't folks to drop money on pre-orders, or even drop money on the game at launch, then gamers need to be met half way with a game that's actually playable at launch.

To be honest though, Australian gamers are likely to get a far better experience than North American ones. We won't be getting the game until tomorrow (my pre-launch copy aside), so hopefully patches today and overnight will make Brink much more palatable.

Assuming, that is, that these patches aren't a huge download.

So what do you guys think - should a AAA game get a grace period at launch, or do we expect a game to simply install and work right away?

 
 
Aliens: Colonial Marines in depth; Z-77 Motherboard round-up; strategy gaming special; Home Server tutorial. PLUS MUCH MORE - ON SALE NOW!
13 Comments
Ekythump
May 11, 2011 12:26 PM
I believe they should be at least playable on launch, no excuse for it not to be playable if its being released. But yes i do expect a few bugs to emerge. You can't cover every contingency something always pops up.
slash22000
May 11, 2011 12:30 PM
I never know who to blame for these things. That is to say, I quite literally do not know who to blame: Splash Damage or Bethesda? Is the developer incompetant or the publisher pushy?

Given the two companies' histories I'd guess the former. Regardless I do not believe it is acceptable.
Blackorchad
May 11, 2011 2:50 PM
as i'm going to be picking it up tomorrow i'll say i'm not overly bothered - starcraft 2 had a zeroday patch if i remember rightly (or was that COD blackops) and people didn't really care -too much.
DishD
May 11, 2011 3:14 PM
is it realy too much to ask GD's/Companies to release a "Playable" game on lanch day?.. i can understand that there will be bugs, but a zero day patch... bit like buying a brand new car and beening told by the dealer "b4 u can take out for a spin we just need to put the correct tyres and engine in..." soz jumping off soapbox now ;p
Periander
May 11, 2011 4:28 PM
Never heard of RDP or VNC?
atramentous
May 11, 2011 6:13 PM
I expect some issues with performance on PC, its bound to happen with the complexity of the platform. Also I know from experience that the games all get patched and performance gets upgraded over time, not just from developer, but also graphics driver updates.

Its nuts to have it happen on a console though.

All up, it doesn't bother me and won't stop me grabbing the game.
Bundy 2.0
May 11, 2011 7:39 PM
I have been playing since Tuesday on PC and can say I had 0 technical or performance problems what so ever.

My friend did have an occasional graphics glitch that made it appear like there was a blue filter over everything that would come on and off sporadically.

My biggest gripe with the game was not performance related rather it was multipalyer map design and also objective based multipalyer, I am not sure the community will embrace it so far my experience is everyone just tries to rack up kills ignoring the objectives somewhat trivializing the games purpose.
Opy
May 11, 2011 9:25 PM
Zero day patch doesn't bother me. Better than a month 2 patch that resets your saves/stats.
alex8337
May 12, 2011 12:56 AM
What a stupid comment, Zero day patches? We're lucky to get any patches at all with some games. Good on them for putting the effort in to keep customers happy by SUPPORTING THE PRODUCT
alex8337
May 12, 2011 1:00 AM
Ok I over reacted. I just finished reading the link from arstechnica.com and your completely right to have a gripe like that
Bundy 2.0
May 12, 2011 8:49 AM
I'm in 2minds about day one patches on one hand it does suggest a somewhat unfinished product was shipped but on the other hand online content delivery has become so robust and efficient that it isn't that bothersome. Especially if you own the game on Steam I didn't even notice the patch until i saw "1 item complete".

Wow considering the game was brought forward 10 days because "Production finished earlier than expected" (lose quote) we know that simply wasn't true, they brought it forward to get off LA Noire's and The Witcher 2's release date. I can't help but think that they were relying on a day one patch in order to bring forward their release.
Bundy 2.0
May 12, 2011 8:49 AM
wow = now.
Sent1nel
May 12, 2011 12:31 PM
The game on the PC is very playable. Sure there are a few little bugs but nothing that's going to make you /ragequit and launch the forums.
Comments have been disabled on this article.
 
Atomic Magazine

Issue: 137 | June, 2012

Atomic is a magazine aimed squarely at computer enthusiasts, gamers, and serious PC upgraders.

Every month we bring you the latest reviews of new technology and PC components, in depth features on everything from overclocking to console hacking, and gaming previews and interviews.
 
Latest Comments
 
Latest User Reviews
Battlefield 3 is the new benchmark online FPS
90%
A very fun and realistic multiplayer ride.
 
Antec Kuhler 920 - liquid cool
90%
Antec Kuhler 920 silent but effientive out of the box no maintence water cooling kit
 
Antec's Lanboy Air - our new favourite case
90%
Antec Lan boy Air in red a very cool design
 
Antec's Lanboy Air - our new favourite case
90%
This product overall is awesome.
 
MSI's GT780 laptop as fast as it gets
90%
Nice laptop