Ironically, the MMO based on the World of Darkness and its vampiric denizens is not dead, as this new video interview explains...
There are fewer things cooler than getting your Ventrue corporate vampire to the point where he is so tough than he can walk in the sun and survive large explosions, and then luring your enemies into a carpark full of C-4. That's the kind of tricks it takes to get ahead in White Wolf's World of Darkness, and we're kinda hoping that same level of awesomeness is going to come across in the long-awaited World of Darkness MMO.
Which, it appears, despite being very quiet, is not at all dead.
Thanks to wodnews.net and gamerlive.tv, we've found this interview with the game's senior producer, Chris McDonough, where he talks about the game's inspirations (Bloodlines, yay!), player interactions, server setup, and how pen and paper games make for perfect MMOs.
Enjoy!
Issue: 137 | June, 2012