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Osmos

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Osmos
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Verdict:
Surprisingly hypnotic gameplay, relaxing soundtrack, great fun and value.
By Justin Robinson
Aug 28, 2009 | 13 Comments
Tags: indy | title | osmos | hemisphere | games | steam | game | pc

The most relaxing game in the whole (c)osmos.

Indy titles usually fall into two pretty clear categories; those with mediocre cookie-cutter gameplay and little imagination, and those sparkling diamonds packed with more entertainment than the average circus.

Osmos is definitely seated firmly in the latter, but on top of amusing gameplay it also manages to endear itself through a very unique visual style backed with a simple premise and cool mechanics.

Developer Hemisphere Games isn't the largest team we've seen, especially compared to the heavyweights of EA and Ubisoft, but in some cases a smaller team can make sure the game is focused on nothing but gameplay.

Basically very similar to the first stage of Spore, Osmos places you into the blobby blue shoes of an amoeba suspended in a petri dish, whose entire purpose is to absorb other blobs (called 'motes') and grow.

However there's a drawback to moving around inside the dish, as any movement sacrifices mass (meaning you shrink) at the gain of momentum (itself slowly lost while adrift in the goo).

Unfortunately for the blobby blue ball it also means that amoebas larger than you will devour you without a moment's hesitation, slurping down your hard-earned mass and feeding themselves - they'll even eat the mass you eject to move yourself around!

A simple mouse click in the direction you want the blob to move is all that's needed, with time reduction and acceleration options becoming available down the track on top of zoom controls. While at times it feels like it should be on a joystick instead, once used to it the system was great.

The game is presented as a series of levels, 47 in total, in which there are some simple and at times incredibly complex tasks. Some start you at the bottom of the food chain and simply tell you to reach the top, while others task you with absorbing Biophobes (that move away from you), avoid antimatter (that uses it's mass to cancel out yours) and compete with Nemacysts for the right to live.

These levels can be replayed as many times as you'd like, each level randomising at the start to give a different layout of motes and extending the potential length of the game for as long as you want.

Throughout it all there's a pleasant chillaxing soundtrack playing, soothing and relaxing while your blob zooms through the dish, matching the laid-back visual style perfectly. At times it can be hypnotically addicting, and it's quite easy to zone out while playing.

Ranging from a simple pleasure cruise to a edge-of-the-seat skill-based game, this is definitely worth the low US$9.99 pricetag - you'd expect to pay this much just for the soundtrack - and if my experience has proven anything it's that you'll keep coming back to it time and time again.

If you're still not convinced then check out the demo for free at the steam store, look through the gallery of pics and post below if you picked it up with your impressions.

As for me, I'm jumping back into that dish for a very relaxed Friday afternoon.

 

 
price check*
$8.29 Golla G546 COSMOS - purple, 115 mm, 85 mm, Purple
Online Technology Australia (NSW)
$8.29 Golla G545 COSMOS - green, 115 mm, 85 mm, Green
Online Technology Australia (NSW)
$11.53 Golla Bag - Cosmos - Green [G545]
MegaBuy Technology Superstore (QLD)
$11.53 Golla Bag - Cosmos - Purple [G546]
MegaBuy Technology Superstore (QLD)
$13.60 Golla Bag, Small - Cosmos, Purple
Camera Farm (NSW)
$13.60 Golla Bag, Small - Cosmos, Purple
TechBuy (NSW)
*Products and prices sourced from staticICE and are in no way associated with Atomic MPC Powered by
 
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13 Comments
Thoughts on this article? Add a comment below.
smadge1
Aug 28, 2009 4:27 PM
This is a great game, I've barely even started it, but I love the concept. Only negative is that it doesn't have a setting to run in a window. 9.5/10
matt110
Aug 28, 2009 5:08 PM
It does have a setting to run it in a window. It asks you the first time you run it, and there's an option in the visual options menu.
thesorehead
Aug 28, 2009 5:18 PM
sounds good. Is the soundtrack that good? I'm often left wishing more game OSTs were available for purchase (Diablo II / Blizzard, I'm looking at you)
smadge1
Aug 28, 2009 6:58 PM
"It does have a setting to run it in a window. It asks you the first time you run it, and there's an option in the visual options menu."

omg, I'm so blind :( thanks
Athiril
Aug 28, 2009 10:37 PM
gee smadge1 tsk tsk *shakes head*

sounds interesting, might check it out
oddman
Aug 28, 2009 11:08 PM
Demo seemed fun. Very much the type of game i would expect to be on my iPhone to play right before bed.
DarkForceMage
Aug 29, 2009 1:29 PM
Popcaps plants vs. zombies has more depth.
Kenno
Aug 29, 2009 10:33 PM
Anyone done level A2-3? I'm having some trouble with it, any tips?
Bastard Child
Aug 31, 2009 12:04 AM
Demo could have been a bit more generous...
InKiMo
Aug 31, 2009 12:26 AM
Nice relaxing time killer.
revboy
Sep 23, 2009 10:45 PM
yeap I just did A2-3 kenno ... what you gotta do is shoot your pseudopodium at any of the bigger cells surrounding you, and move them away to widen the gap to get out of the trapped zone, and then grow.

A2-4 is a killer for me.
Marquis Valeda Ann
Oct 6, 2009 2:13 PM
i desperately need some help on A2-4!!!! someone help?
TheFrunj
Oct 6, 2009 5:23 PM
Marquis, check the gallery:

http://www.atomicmpc.com.au/Gallery/154266,osmos.aspx/10

The only way to do it is to inch between the motes and grow big enough to devour most of the rest. If the level isn't working, just randomise the level and try again.
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