Saturday February 11, 2012 5:05 AM AEST
Skip Navigation Links Atomic MPC  > Reviews  > Game  > PC Games  > Metro 2033
Preview

Metro 2033

By David Hollingworth
10:45 Feb 16, 2010 | 15 Comments
Tags: Metro | 2033 | russian | fps | preview | news
 »
Metro 2033
 
---
---
Verdict:
We're certainly looking forward to exploring more of the Russian apocalypse.

Another grim Russian first person shooter, but is it just STALKER by any other name?

Metro 2033, first shown to game journos last November at a Russian preview event (just the rumours of which make our collective liver hurt), is a game with a fascinating pedigree. Being Russian, a shooter, and sharing some of the same crew that developed that other Russian dystopic epic, STALKER, it seems like it would be easy to draw comparisons. It's an easy bow to pull, in fact, but there's another game you might want to look to for comparison - The Witcher, an excellent game that also started life as a work of fiction.

Metro is based on a series of books by Russian author and journalist Dmitry Glukhovsky. He wrote Metro 2033 in 2002, and at first it was released online, for free - it was a huge hit with internet audiences, garnered a cult following in Mother Russia, before finding its way into print, where it became a best seller.

Glukhovsky's a fascinating guy. He's a journalist by trade, and through Metro he delivered an effective critique of the modern Russian system - Russian artists love allegory. He's published a sequel, 2034, and released it online a chapter at a time, as well as collaborating with other artists to make a complete multimedia project. Thankfully, before the game comes out in March, we'll be seeing an English translation hit Australian shelves - from our recent hands on look at the game world, it looks like it might be worth picking up.

Not all vodka and roses
The premise of both book and game is simple - the world has turned to shit after a nuclear war, and now the survivors are forced to live underground (in Moscow's old Metro tunnels - get it?) in fear of overland marauders and strange tunnel-dwelling mutants alike. Again, this sounds very familiar... it's got the post apocalypse feel of STALKER, with a healthy smattering of Fallout. But both are entirely superficial likenesses. Metro 2033 is very much it's own game.

You play the role of Artyom, a young member of one of these underground communities. At the game's start, you appear to be part of on operation to recover something on the surface; this is both tutorial (so expect all those classic "You've fallen down a hole! Here's how to use a ladder!" kind of shenanigans), and prologue, as the operation goes horribly wrong when you and your team are over-run by evil dog-like things and flying demons. As the screen fades to black, we're treated to an ominous subtitle: 'Eight days earlier..."

This kind of storytelling trickery is interesting, but in media res really works best for non-interactive media - or at least it needs a slightly more deft hand. Too many instances of a player asking of a game "what's going on?!" can really get in the way of suspension of belief. But with the prologue past, a lot of things - though not all - start to become clear.

For something that's being touted as very much an action game by way of a PC shooter, there's a lot going on, and it takes a lot of dialog to get it across. At time of preview, though - and this might just be our ear for accents - it sounds like the entire voice pool consists two Russian men and a very spooky child or three.

But it gets the job done. You see, apart from the horrible radiation and what-have-you above ground, the mutants are getting worse. In fact, it's entirely possible that they are the next superior evolutionary step - that's what one NPC posits early on, and it nicely sets the tone. 

 
 »
Product Info
Specs:
PC and Xbox 360 (previewed on PC) Developer: 4A Games Publisher: THQ
Supplier:
price check*
$46.50 Metro 2033
Gizmomart (NSW)
*Products and prices sourced from staticICE and are in no way associated with Atomic MPC Powered by
 
This article appeared in the February, 2010 issue of Atomic.

Behind the scenes with Mass Effect 3! GTX 560 VGA round-up! Essential Skyrim tweaks to improve your game! Plus reviews, news, hardware, more games, and easy to following modding guides for PC builders. ON SALE NOW!
15 Comments
hectorbustnuts
Feb 16, 2010 10:56 AM

Nice. I heard the premise for this one and it sounded pretty damn cool.

Glad it's getting a thumbs-up, even at preview-code level.
nukejockey
Feb 16, 2010 10:58 AM
This game looks sweet. Pissed off that THQ took it off steam to jack the price up on us though.
Mademan
Feb 16, 2010 11:05 AM
"Any veteran of STALKER knows that these guys really know how to develop an engine, and this is no different"

So basically, it won't be compatible with the latest version of windows or DirectX, won't function correctly on current hardware untill the community hack the code and patch it repeatedly, and having been delayed 5 years, won't look anything near current standards?

I joke, I joke XD

Really am looking forward to this game, I just hope it's nothing like Stalker at all.
nukejockey
Feb 16, 2010 11:10 AM
What are you talking about Mademan? All 3 stalkers work on XP, Vista and Win 7, the original supported DX9, Clear Sky supported DX10 and Call of Pripyat Supports DX11, and all have them have run well on current gen top end hardware at max settings.
Mademan
Feb 16, 2010 11:38 AM
Except Stalker, when it was released, because it didn't support DX10 properly, and didn't run properly on DX10 hardware until it was patched. And Not to mention the patches erasing the save game files of those who had managed to play consecutive hours of the game. And apart from the first two Stalkers being as stable as a two legged tables.
zerassar
Feb 16, 2010 12:04 PM
Patches corrupting or invalidating saves from previous versions of the game is not something thats uncommon.

I never buy games at release as I see them at release as still being in BETA. I normally wait a few months and then on install apply all patches before I even start playing.

Its either that or expect heart ache when you play many hours then lose it. Guess its not so bad if its a good game with actual replay value.
nukejockey
Feb 16, 2010 12:46 PM
The original stalker still doesnt support DX10, it was a DX9 game :s

Clear sky supported it out of the box.

And I've played through both of them with no problems. The bugs arent as widespread as people think, nor are they specific to everyone.
Mademan
Feb 16, 2010 4:24 PM
Yes I know it was a DX9 game, but if you were running it in a DX10 environment it didn't run as well as older hardware and windows XP. And then when I reinstalled it last year and patched it, it didn't work at all.
nukejockey
Feb 16, 2010 6:49 PM
Weird. Never had a problem with any of them. I played through the first one at release without any major bugs. And I've played through it since on vista when i got my 8800gt and that was fine too.
hectorbustnuts
Feb 17, 2010 10:35 AM

Yeah...STALKER's one of those games that really polarises people. I played on 8800gts Vista and all I could complain about was some odd artifacting glitches in the weather every now and then. Once the first patch was released that disappeared and never had any problems since.
wack
Feb 19, 2010 7:38 AM
I really want to like this game but I'm worried about the review and here is why, He talks about stalker having pee shooters, he obviously never played through, theres many guns that are single shot kills and snipers, rocket launchers, I was gifted stalker because I like a challenge and yes for 1st hour maybe 2 it was hard but then you get nice stuff, I'm tired of reviewers who only play for a little then make a judgement. Ive used about every game mod on stalker there is it's awesome
nukejockey
Feb 19, 2010 9:56 AM
wach, I think you have just mistook what he said about the guns in stalker in brackets he put "(man, did that game have some of the most inaccurate and underpowered weapons EVER)"

Which is true, the AK74 was a terrible gun, the First pistol you get was utterly useless. You kind of have to rely on run and gun gameplay for the first few levels of STALKER (cordon and garbage) until you get the better AK74 which is slightly more powerful and accurate. But the first guns were way underpowered compared to what they should have been.
Hawkeye
Feb 19, 2010 10:21 AM
Bang on, nuke.

Wack, when I play a game, I don't want to feel like I have to earn the right to start enjoying the game, and that's a serious issue I have with all the STALKER games, even the latest. I know the guns power up later in the game, but frankly, by the time I get there I can't be arsed anymore - it's just not fun!

But that's my opinion, and any other gamer's mileage will of course vary :)
Belal WoW
Feb 28, 2010 2:51 PM
The optimized specs are crazy for this game!:
intel i7, 8GB+, Nvidia geforce GTX-470/480 (dx11).

0s1r1s
Apr 2, 2010 8:17 PM
Is it just me or was this game incredibly short? I finished playing it through in under 10 hours of gameplay. Did I miss lots of side missions or other stuff? I don't get it. I never seemed to earn enough to get any armour or the decent weapons either, no weapons until I got to Polis.

I also think it was extremely linear. There didn't seem to be many optional choices at all.

Humph. I might just have to play it again.

It looks very good though. Although some characters get that weird lop-sided head effect seen in Fallout3. Is it the same engine?
Comments have been disabled on this article.
 
Latest Competitions
 
Atomic Magazine

Issue: 133 | February, 2012

Atomic is a magazine aimed squarely at computer enthusiasts, gamers, and serious PC upgraders.

Every month we bring you the latest reviews of new technology and PC components, in depth features on everything from overclocking to console hacking, and gaming previews and interviews.
 
Latest Comments
 
Latest User Reviews
Battlefield 3 is the new benchmark online FPS
90%
A very fun and realistic multiplayer ride.
 
Antec Kuhler 920 - liquid cool
90%
Antec Kuhler 920 silent but effientive out of the box no maintence water cooling kit
 
Antec's Lanboy Air - our new favourite case
90%
Antec Lan boy Air in red a very cool design
 
Antec's Lanboy Air - our new favourite case
90%
This product overall is awesome.
 
MSI's GT780 laptop as fast as it gets
90%
Nice laptop
 
 
Close Get the February, 2012 issue of Atomic mailed to you for $8.95, including postage.

Buy nowDigital Version