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Hot Award

Mass Effect 2

By David Hollingworth
11:29 Mar 18, 2010 | 8 Comments
Tags: Mass | Effect | 2 | pc | game | review | hotaward
Mass Effect 2
 
99
---
Verdict:
Another mighty achievement in RPGs for BioWare, and another must-buy game.

The crew of the Normandy are back for another round of saving the universe...

Let's get the rampant adoration out of the way right now - Mass Effect 2 is quite possible the Game of the Year. Yes, we have many months to go, and there's a lot of great titles coming down the pike. But we simply can't imagine any other game delivering the same smooth, slick, and immensely satisfying blend of action and storytelling that ME2 does. What's more, it's that rarest of rare eggs, the sequel that both honours the original, and in many ways surpasses it.

Truly, it is the Empire Strikes Back of games. Also, we lied - expect a lot more adoration ahead.

In Media Res
In a game that's all about story and plot twists, it would be poor form to be too spoilery, so we'll do our best to keep things concise without giving away any major plot points, especially some of the early eye openers. But rest assured, ME 2 starts with a hell of a bang, and throws you straight into the deep end of an ongoing investigation into a mysterious series of attacks on human colonies.

In between recruiting your new team (and there are some old faces amongst them), and making these initial inquiries, you also get a generous re-introduction to the Mass Effect milieu - and we'll say it now: you really owe it to yourself to make sure you've completed the first game, as the integration of the new title with your old completed save is nothing short of stunning.

Any allies who died in the first will stay dead; decisions made (or not made), will have a lasting effect on the shape of the game, and as you travel the stars you'll be reminded more than once of your past deeds. More than any other second game in a series, this feels fundamentally fluid. And yet, because of the... interesting circumstances of the game's opening plotting, you can bring back your old character, while still getting a chance to mess around with their looks and class. Played a Soldier first time around, but feel like messing about with Biotics this time? Not a problem, and it's elegantly written into the story.

Your old character level is brought into play, as well, though only providing a one level boost at the game's start, though it must be said that the drop from high-level arse kicker down to first level noob is actually not at all jarring, thanks to the radically re-tooled character mechanics.

Elegant in its simplicity
A lot of early reviews are saying that BioWare has stripped out a lot of the RPG elements in ME2, and in terms of straight up western PC RPGs, there's an element of truth to that. One of the big complaints about the original was the clunky inventory system, which quickly got clogged with useless weapon upgrades and underpowered weapons and armour. The subsequent PC release did a lot to fix that, but it was still something best left ignored, and woe betide anyone actually trying to sell something, or convert stuff to Omnigel.

In ME2, though, that's all gone, almost literally.

There is no inventory. Instead, as you find new weapons, they become available to everyone who can use them - this is a post scarcity economy after all! Similarly, upgrades are a simple matter of finding enough raw materials (scattered throughout each area, and in unexplored star systems), then committing to the research - and again, all upgrades propagate through all relevant weapons and characters.

Armour in particular is a huge departure - characters now retain their signature armours, and only odd bits of gear will be added, like helmets or special targeting visors.

It seems like an odd move to take out what is usually one of the best elements of an RPG - the mixing and matching of better gear - but BioWare makes it work.

Another thing that is vastly simplified are character skills. Each character now only has about a half dozen skills, each with only four levels of specialisation. Weapon and healing skills are gone, leaving behind only the most interesting and flavoursome of talents, like the ever so shiny Warp and other Biotic skills. Again, it might seem that taking stuff away runs counter to the idea of making a better sequel, but the simply approach to the game's mechanics allows you focus on what Mass Effect is all about.

Blowing stuff up, and an amazing story populated with memorable characters.

Space operatic
When Mass Effect finally came out on PC, the game really did feel as though it had found it's true home, and that's even more the case now. With a revamped cover system, more aggressive squadmate AI, and locational damage (BOOM! Headshot!), ME2's action is more tactical than ever. The addition of limited ammunition, and more weapon types (like range of awesome heavy weapons you can unlock), also makes for a more thoughtful approach to taking on the enemy, where it be the insectoid Collectors or the savage Vorcha, or any number of foes old and new.

The squad command system is much more streamlined now, too, thanks to the restriction in powers - and that tighter AI will also use those powers much more cleverly, and quicker cooldowns means more powers at your disposal at any one time should you still feel the need to pause the action and give out orders.

Finally, you can easily order your two squadmates about the map using the Q and E keys - setting up ambushes and crossfires has never been simpler, or, with some of the beastly new powers (like being able to trigger a string of up to a dozen singularities in a straight line - ouch!), nastier.

But the true shining heart of ME2 is its story, replete with heroes and villains (who are sometimes neither, and often both), romance, drama, and some of the best Sci Fi writing outside of an Alastair Reynolds novel. It ties so deeply into the first game that at many times you'll really be thinking that this is, rather than a sequel, simply the most complete pack of extra content ever released. And with the mechanics so carefully pared back, the story - and the role you play in it - can really come to the fore.

In fact, it's easy to forget that this is a game at all. If ever a western game deserved the often sniggered at title of 'interactive entertainment', it's Mass Effect 2. Game of the Year, though? Well, BioWare's set the bar pretty damn high. 

 
Product Info
Specs:
Xbox 360, PC (previewed on 360) Developer: BioWare Publisher: Electronic Arts
Supplier:
price check*
$26.95 EA Mass Effect 2 [5030941080620]Two years after Commander Shepard repelled ...
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$26.95 EA Mass Effect 2 [5030941098069]Release Date:27 Jan 2011(MA15+) Shipping ge...
MegaBuy Technology Superstore (QLD)
$28.45 Electronic Arts Mass Effect 2 - (Rated MA15+)PCPart Number: 148362
TechBuy (NSW)
$29.00 PC-MASSEFECT2 Mass Effect 2
Scorpion Technology Computers (VIC)
$32.35 Electronic Arts Mass Effect 2 - (Rated MA15+)Xbox 360Part Number: 154625
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$33.20 Electronic Arts Mass Effect 2 - (Rated MA15+)Playstation 3Part Number: 1540...
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*Products and prices sourced from staticICE and are in no way associated with Atomic MPC Powered by
 
This article appeared in the March, 2010 issue of Atomic.

Behind the scenes with Mass Effect 3! GTX 560 VGA round-up! Essential Skyrim tweaks to improve your game! Plus reviews, news, hardware, more games, and easy to following modding guides for PC builders. ON SALE NOW!
8 Comments
nesquick
Mar 18, 2010 2:05 PM
Epic game, those who think oh meh are truly missing out on one of the best game series out there.

Although I am that big a Mass Effect whore that I ordered the books off Amazon haha.
Ekythump
Mar 18, 2010 5:58 PM
This is an awesome game. One of the few games that actualy solicited emotional responces from me. And there are books???

Bugger didn't know that, gonna look em up :)
nesquick
Mar 18, 2010 6:58 PM
yea they were $7 each written kinda as a prequel to each version of the game by the games lead writer.
JacquelynX
Mar 18, 2010 9:20 PM
Yeah, that is right this is an epic game that is so much fun to play with [url=http://personalmoneystore.com/moneyblog/2010/03/11/onlive-instant-action-gaming-cloud/]OnLive[/url].
philo-sofa
Mar 22, 2010 12:16 AM
^^ lol @ spambot fail.

But yeah, this is a truly special game :)
Pez
Jul 21, 2010 3:45 PM
This is a complete destruction of the first Mass Effect
game.

Who paid for this review to be positive?

If you like games that are in depth and you have control over, or even a non linear game with some options, then dont DONT buy this crap.

I will take all the atomic reviews with a grain of salt from here on in when something this poor can be given such a good review by the atomic staff.

The graphics are great. The intro is amazing! The control system is terrible. The inventory and squad controls are so simplistic that I think this was created for 8 year old with ADHD.

If you want to pay $70-$100 for a great intro and then uninstall, this is for you!
Hawkeye
Jul 21, 2010 5:21 PM
And you think every other 10 out 10 review the game got is also paid for? DO you think the posters above have been gotten to by Bioware?

Or are you just a loudmouthed jerk?

Hmm... *ponders*

I've never any issue with folks disagreeing with my reviews, but call into question my integrity and it's open season.
sUpEr gEEk
Nov 23, 2010 1:04 PM
I justr got the CE of ME2 for PC yesterday only just met the boss man. Boy its a great mgame so far haven't played the ME1 yet as only bought it because steam had ME1 for $10
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