Saturday February 11, 2012 10:04 AM AEST
Hot Award

Medal of Honor: Pacific Assault Director's Edition

By Logan Booker
23:28 Apr 25, 2005
Tags: ea | pc | gaming | shader | ai
Medal of Honor: Pacific Assault Director's Edition
 
90
---
Verdict:
9/10

Logan Booker invades Tarawa Atoll, dodging Zeros while being a hero.

Medal of Honor: Pacific Assault marks the end of an era in PC gaming. The title's predecessor, Allied Assault, cultivated some of the most impressive cinematic experiences ever to grace eye and ear and exposed a younger, and admittedly desensitised, generation of gamers to the emotional impact and turmoil of war. Pacific Assault closes this epic chapter the only way it can: in style.

While Allied Assault recreated war-torn Europe complete with complementary D-Day landing, Pacific Assault puts the player in control of a United States marine assigned to a platoon at Pearl Harbor. Anyone familiar with the major engagements of WW2 will recognise the infamous date of 7 December, 1941 and what it meant to the US and the world. Fifteen minutes - that's all it takes to throw the player into the deep end, and become part of one of the defining moments of not only the game itself, but of World War 2 - the bombing of Pearl Harbor by the Japanese, perhaps the largest aerial assault during the entire six-year conflict.

The fight is recreated in amazing detail, from the whistling of 800-kilo torpedoes from Japanese Nakajima bombers and the zooming of Zeroes, to the deathly screeching of sinking ships and buckling hulls, crying almost in concert with the spine chilling and haunting orchestral score. Music, sound and visual effects blend together to create a unique and unparalleled gaming experience.

 Medal of Honour  Medal of Honour
Combat is furious – one moment you’ll be shooting, the next dodging Japanese bayonets. The Pearl Harbour engagement in Pacific Assault is as exciting as it is chilling.

Considering the game is based on the now obsolete Quake 3 engine, it's quite an achievement by EA Pacific that the game looks as great as it does. The studio has gone to great lengths to bring the technology up to scratch, implementing support for both Shader Models 1.1 and 2.0, upping texture resolutions and adding complex character models. Pacific Assault still shows it age in places, the lack of character shadows being the most noticeable.

Gameplay is for the most part the same as Allied Assault. Significant changes come in the form of two new game mechanics: bandaging and ordering. Using the arrow keys (on the default configuration) the player can issue orders to his computer-controlled teammates at certain times during engagements. These orders include 'Forward'; 'Assemble'; 'Covering Fire' and 'Back'. The AI is a little rough in places, but if you give orders properly your companions will usually follow them.

In addition to taking orders, your teammates will regularly report their position and activities. For instance, if they spot an enemy or need to reload, they'll let you know about it. Not only does this enhance the game's realism, it also gives combat tangible depth and more obviously, helps with situational awareness. Unfortunately, you comrades can never die outside of what the story dictates, so like most first person shooters, it's your survival first.

The game however does reward you for putting your life on the line. Called 'Hero Moments', you'll receive cues in-game when you have an opportunity to act heroically. Like medals, Hero Moments are 'collected', allowing you to relive them at any time.

Pacific Assault is an awesome gaming experience and anyone who is a fan of the series won't be disappointed. It tops previous Medal of Honor titles in impeccable style and pays homage to what was perhaps the darkest period of human history.

 
Product Info
Specs:
Platform: PC
Requirements: 1.5GHz CPU; 256MB RAM; DirectX 8.1-compliant video card with 64MB RAM; 3.5GB hard drive space.
Recommended: 2.0GHz CPU; 512MB RAM; 256MB GeForce 6800 or RADEON X800.
Supplier:
price check*
No results found for .

Compare prices on similar products at staticice.com.au
*Products and prices sourced from staticICE and are in no way associated with Atomic MPC Powered by
 
This article appeared in the January, 2005 issue of Atomic.

Behind the scenes with Mass Effect 3! GTX 560 VGA round-up! Essential Skyrim tweaks to improve your game! Plus reviews, news, hardware, more games, and easy to following modding guides for PC builders. ON SALE NOW!
 
Latest Competitions
 
Atomic Magazine

Issue: 133 | February, 2012

Atomic is a magazine aimed squarely at computer enthusiasts, gamers, and serious PC upgraders.

Every month we bring you the latest reviews of new technology and PC components, in depth features on everything from overclocking to console hacking, and gaming previews and interviews.
 
Latest Comments
 
Latest User Reviews
Battlefield 3 is the new benchmark online FPS
90%
A very fun and realistic multiplayer ride.
 
Antec Kuhler 920 - liquid cool
90%
Antec Kuhler 920 silent but effientive out of the box no maintence water cooling kit
 
Antec's Lanboy Air - our new favourite case
90%
Antec Lan boy Air in red a very cool design
 
Antec's Lanboy Air - our new favourite case
90%
This product overall is awesome.
 
MSI's GT780 laptop as fast as it gets
90%
Nice laptop
 
 
Close Get the February, 2012 issue of Atomic mailed to you for $8.95, including postage.

Buy nowDigital Version