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Mafia II - a game you shouldn't refuse

By David Hollingworth
13:34 Oct 21, 2010 | 6 Comments
Tags: mafia | II | gangsters | gaming | pc | game | review
 »
Mafia II - a game you shouldn't refuse
 
Gameplay:
93%
Graphics:
86%
Sound:
94%
90
Verdict:
An epic crime tale worth the telling.
 
---

Can this gangster epic match up to its not so hidden inspirations? We think it can...

Mafia II is a game that feels familiar.

There you are, playing a game, feeling like you have agency in the remarkably well-drawn world that it offers, and then... you make a dumb decision. You, the player, knows it's a dumb decision; it's likely, too, that the character you play, Vito Scaletta, knows it's a dumb decision. His family would certainly call it so, as would most normal people.

The only person in the game for whom it makes perfect sense is Vito's pal, Joe, who's hardly a model for a good life.

But that's the brilliance of Mafia II in a nutshell. It's a game set on solid moral rails - and getting to the story's end is still an incredible journey.

You can't refuse...
As review copies of Mafia II started to filter around, one refrain was commonly heard - please, they pleaded to reviewers, don't compare us to Grand Theft Auto! It's a fair call, because the comparison could be a harsh one.

Mafia II is a big open world, full of crimes to commit, cars to steal, random crazy things to do, and liberal amounts of pissing off the local constabulary. Like any big open world game, it's the kind of title where, rather than simply quit when you want to stop playing, you can simply do something highly illegal and see how many police cars you can get coming after you. However, where that could easily describe the entire reason to log onto a GTA game, it really misses the point in Mafia II.

This is a game about story, about the arc of a young man who has been found wanting, been given the chance to redeem himself, and still finds himself drawn into a life of crime. And for all of GTA's brilliance, it never tells such a sad and inevitable tale as Mafia II.

But the truly remarkable thing about M2 is that it never feels derivative or cheap - even when it's directly quoting from the great films that have inspired it. Games like EA's The Godfather 2 managed to get in actors like Robert Duvall to voice their characters from the film, but it still felt like a cheap adaptation of the genre to a medium that simply didn't suit.

M2, to make a comparison to a comparison, feels more like comparing Goodfellas to anything that Francis Coppola made - there's no point, because both take that same material and make something remarkable.

And the game?
Yeah, we're talking a lot about imponderables like story and genre. In terms of gameplay, the trick that developer 2K has pulled off is that they have made a game that's almost a cookie cutter of GTA.

You're stealing cars, buying suits, avoiding getting arrested, taking on missions, doing the odd side mission, collecting stuff and... you get the idea. But M2 has some very clever, very evocative tricks up its sleeve.

As a perfect case in point, early on in the game you're told by your mother to get an honest job at the docks, where your father worked. You give it a red hot go, even though it's obvious the place is fiendishly corrupt. Your mission, Vito? To pack crates on a truck.

 
 »
Product Info
Specs:
Developer: 2K Czech Publisher: 2K Games
Supplier:
price check*
$36.00 Mafia PCMAFIA2 II - PC
Mwave Australia (NSW)
*Products and prices sourced from staticICE and are in no way associated with Atomic MPC Powered by
 
This article appeared in the October, 2010 issue of Atomic.

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6 Comments
Ekythump
Oct 21, 2010 3:16 PM
I enjoyed the game. But personaly I felt it lacked a little. I would have like to have had some dialogue choices also.
Bastard Child
Oct 21, 2010 8:28 PM
If this is your first mafia game you won't regret playing, but it's a step backwards compared to 1.

Get it when it drops below $40.

README: http://forums.2kgames.com/forums/showthread.php?t=91409
SceptreCore
Oct 21, 2010 8:44 PM
It may be a beautiful game that forces you to listen to it's story. But it's the same kind of mafia story we've heard, and seen in the movies. That fact that it brought not much more than that was extremely disappointing. They sold out is what they did. They could have made something unbelievably awesome. But they went the way most games are going these days. DLC. Make more money off the game/engine you wrote. And you can get away with making a lacking single player journey.

Of all the game creators these days. I didn't think 2K were going to let me down.
natemans
Oct 22, 2010 11:49 AM
I Thought this game was awesome. once i started playing i couldn't stop because it had me always wanting to know what happened next. it wasn't anything ground breaking in terms of game play but i was constantly immersed in the story... even if it was similar to all the classic mafia movies.
Mademan
Oct 22, 2010 1:49 PM
I thought it was a fairly large dissapointment, on all accounts. The world felt very static compared to GTA4, and the story seemed to lack impact, and emotion. The game also didn't seem to go anywhere, and by the time it did, it was over.
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