Friday May 25, 2012 11:06 AM AEST

Dead Rising 2 a good example of PC fail

 »
Dead Rising 2 a good example of PC fail
 
Gameplay:
87%
Graphics:
90%
Sound:
81%
68
Verdict:
Say it with me, folks: “Say no to Games for Windows LIVE”!
 
---

A game so good you’ll almost put up with Games for Windows LIVE. Well... Almost.

Dead Rising came with what was, almost literally, a killer premise. You, stuck in the middle of a zombie outbreak, waiting for rescue. In a shopping mall. With a camera (‘cause you're a photo-journalist), and a mess of folk to save and plots to unravel.

The beauty of the game was that most of those folk-plots could be ignored, or even devoured if you're not quick enough. Many gamers, just to beat the game, simply found a nice hiding spot and toughed out the zombie apocalypse until rescue arrived - sure, you might miss out on most of the actual game, but you can still say you ‘finished' it. And we like a game that is that open.

Dead Rising 2 offers a lot more reasons to avoid the hide-in-a-cupboard mentality, as well as serious graphical improvements that up the vast zombie count to pants-browningly large, and some of the most outrageous anti-zombie devices ever devised.

But, sadly, it also makes some stupidly outrageous mistakes.

Brains, anyone?

Chainsaws + bikes = awesome
Dead Rising 2 sets an over-the-top tone from the get-go. Where Dead Rising was more the traditional zombie survival yarn, DR2 is more post-Romero in it's approach.

As the game opens, the zombie cat's out of the bag, and America is dealing with it the only way it knows how - by turning it into an over the top reality-style game show. The game's called "Terror is Reality", and the aim of the game is to take a motorcycle with a pair chainsaws strapped to it and ride through a crowd of shuffling undead. You're not alone, of course, and the winner is he who racks up the most kills.

Annoyingly, it's kinda fun, too - the arena you're playing in has banked walls that let you work up a lot of speed, but - also annoyingly - the game is over far too soon. As the rest of the plot kicks in you start to get a greater picture of the new undead world. With growing zombie-sploitation, there are of course anti-zombie-sploitation movements popping up; there's also a jerk competitor in the Terror is Reality comp who seems to really hate you for no apparent reason, and your daughter, who needs regular injections of the drug Zombrex to stop the zombie infection from killing her.

Oh, and that's when someone opens the zombie pens. While they're dressed in racing leathers that look just like yours...

That's pretty much the set up to the game right there, and escaping that initial outbreak sums up what is arguably the training levels of the game. Once you leave the arena, dash through the streets, and find the zombie apocalypse shelter, the game gets serious.

Deadly serious... (yeah, we went there)

 
 »
Product Info
Specs:
Developer: Capcom Publisher: THQ
Supplier:
price check*
No results found for Dead Rising 2 a good example of PC fail.

Compare prices on similar products at staticice.com.au
*Products and prices sourced from staticICE and are in no way associated with Atomic MPC Powered by
 
This article appeared in the November, 2010 issue of Atomic.

Aliens: Colonial Marines in depth; Z-77 Motherboard round-up; strategy gaming special; Home Server tutorial. PLUS MUCH MORE - ON SALE NOW!
21 Comments
.:Cyb3rGlitch:.
Nov 15, 2010 7:00 PM
GFWL should be optional. Really, any 3rd party software should be optional.
Aktavite
Nov 15, 2010 8:31 PM
I own 2 versions of Borderlands because of GFWL. The addons are not supported in the GFWL version :(
sirtrancealot
Nov 16, 2010 8:55 AM
so you can't create an offline profile for saves like other GFWL versions? like in this video.. http://www.youtube.com/watch?v=ulVRWweWbp0
fredzfrog
Nov 16, 2010 10:26 AM
I've been looking at the gfwl in win7, and seriously, steam shits all over it. manage friends from desktop, games half the price.. managing friends only in game? wtf?! well, i cant see any other way..
Hawkeye
Nov 16, 2010 10:49 AM
sirtrance, you might be able to, but if I've got to a YouTube vid to discover what should be basic functionality... I call that broken :)
sirtrancealot
Nov 16, 2010 10:57 AM
yeah I had to dig around for ages to find that when I got GTA4 for PC, it was the same deal, dirt2 aswell.
now i just make all my GFWL accounts offline. just hope it helps. but i completely agree the system is broken. even steam has issues with offline mode sometimes too. has been annoying me for years. games should be able to be played offline without any problems IMO, any dev who thinks otherwise needs a good slap
sirtrancealot
Nov 16, 2010 10:57 AM
yeah I had to dig around for ages to find that when I got GTA4 for PC, it was the same deal, dirt2 aswell.
now i just make all my GFWL accounts offline. just hope it helps. but i completely agree the system is broken. even steam has issues with offline mode sometimes too. has been annoying me for years. games should be able to be played offline without any problems IMO, any dev who thinks otherwise needs a good slap
xXJackXx
Nov 16, 2010 4:08 PM
I've tried to play this game online, but like another GFWL game I've got (can't recall its name) the game/GFWL will crash as soon as I try and login online -_-'
tw2
Nov 17, 2010 8:49 AM
This is a great game and the 68% does not reflect this. I can live with gfwl in some games, gta4 and arkham asylum played fine, no problems, they would only hold me hostage for mandatory upgrades. Assassins creed 2 and dead rising, why not just crack it? I bought the full legitimate retail version of both so feel free to remove the drm or gfwl yourself.
Hawkeye
Nov 17, 2010 10:30 AM
I really do believe if you have to crack a game to get it to play properly, then that's a broken game.

If you read my review, you can probably tell I like the game itself a lot - but in it's out of the box form, it's literally unplayable.
Splatterchops
Nov 17, 2010 6:28 PM
That's a real shame......vote with your wallet, Don't buy it. It's the only way they'll learn.
domin01
Nov 18, 2010 2:03 AM
Steam is no better than GfW. If you've been burnt by one of them, you don't trust any of them. They have no interest and no concept of customer service. One can only hope that they will cease to attract new customers faster than the old ones get burnt off them. Do the games publishers care? email them, phone them, make it more expensive to cope with the complaints than they benefit from their services.
Splinter277
Nov 20, 2010 10:25 AM
During the night the spammers come out to play...
On every article.

I generally didn't mind the game when I got it, though I entirely agree with the GFWL bashings. Completely ruined Red Faction: Guerilla for me. It's just MS trying to unify all they're gaming branches, and failing badly at it.
nukejockey
Nov 22, 2010 4:40 PM
I don't get it.

Every GFWL game works for me, with my online account (same account I use on my Xbox 360) if I'm not connected to the net. Including Dead Rising 2. Red Faction worked fine, I had no problems. Resident Evil 5 works fine, no problems.

Literally all my GFWL games work perfectly online or offline, with the same (online) account. Its entirely possible for it to log on in offline mode.

The review score is bullshit. Rate the game, not the bundled software.
tw2
Nov 22, 2010 5:23 PM
I have read your review in magazine form. I do understand where you are coming from. It is a shame they don't seem to be taking the hint.
T3hMarz
Nov 22, 2010 10:14 PM
sigh...
had to install gfwl for fallout 3...
I find steam good though, gfwl is just annoying and useless. steam actually holds my games in one neat place...
if only my house was like that...
Craig Simms
Nov 23, 2010 11:24 AM
@nukejockey The game and the platform are part of the one experience. If anything contributes to souring that experience, it's part of the review.

Say for instance the PS3 version of the game had framerate issues. Same thing -- it's a technical concern that takes away the ability to enjoy the game. Except in this case it's one step more annoying -- its an arbitrary decision that doesn't favour the gamer.

It's also a sneaky form of DRM. Legit player? Sure, you can store your save games. Not a legit player? Too bad. Legit player but have internet connectivity issues, or our service isn't up to snuff? Equally too bad.

Low scores are also one of the only ways to grab the attention of publishers to tell them what they're doing is wrong.

One thing I've noticed is voting with your wallet doesn't work when it comes to DRM or shitty online only limitations. You pick up the console game instead, publishers assume the PC is dying and stop developing for it. You don't buy the game because of the DRM, and publishers interpret that as the developer no longer being worth their time as the title didn't sell. All the while the title is pirated and the pirates generally get a better experience, which in turn leads to even less incentive to develop for the platform.

Does anyone actually have a winning scenario for this?
nukejockey
Nov 23, 2010 12:54 PM
The thing is, GFWL isn't broken for everyone and the things Dave says in the review are untrue.

Its entirely possible to login to gfwl offline with an online account and save your games.

It has been possible since the beginning. I don't know why nobody has been able to figure this out as it works fine for me.

A cracked version of the game was out before the game was released in aus and save games also worked on that. If you use a game that has GFWL for saves/internet play, but you don't have a legit CD key, it will log you in, in offline mode and you can continue to earn achievements and save your games.
Craig Simms
Nov 23, 2010 5:01 PM
I find it immensely saddening that a game has to be cracked to reach the level of playability.
Craig Simms
Nov 23, 2010 5:08 PM
Damn lack of edit button...

But still I'm interested in this offline mode. I'll give it a shot when I'm playing games on Steam that have gone the bastard length to include GFWL as well (I'll get to DoW II one day). Woo, two levels of DRM, my favourite!

I think though what Dave's referring to here is the inability to even log in to load offline mode. Something which is as frustrating I'm sure as Steam telling me it can't authenticate a game, despite the fact all the files are just sitting there...

These are the pitfalls of digital distribution.
nukejockey
Nov 24, 2010 11:04 AM
GFWL defaults to offline mode for me if it cant connect to GFWL in the first place, which is what was happening to Dave by the sounds of it.
Comments have been disabled on this article.
 
Latest Competitions
 
Atomic Magazine

Issue: 137 | June, 2012

Atomic is a magazine aimed squarely at computer enthusiasts, gamers, and serious PC upgraders.

Every month we bring you the latest reviews of new technology and PC components, in depth features on everything from overclocking to console hacking, and gaming previews and interviews.
 
Latest Comments
 
Latest User Reviews
Battlefield 3 is the new benchmark online FPS
90%
A very fun and realistic multiplayer ride.
 
Antec Kuhler 920 - liquid cool
90%
Antec Kuhler 920 silent but effientive out of the box no maintence water cooling kit
 
Antec's Lanboy Air - our new favourite case
90%
Antec Lan boy Air in red a very cool design
 
Antec's Lanboy Air - our new favourite case
90%
This product overall is awesome.
 
MSI's GT780 laptop as fast as it gets
90%
Nice laptop