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Donkey Kong Country Returns - surprisingly fun!

By Adam Rorke
16:50 Jan 27, 2011 | 6 Comments
Tags: Donkey | Kong | Country | Returns | wii | game | review
Donkey Kong Country Returns - surprisingly fun!
 
90
Verdict:
A fun, and essential, title for the Wii.
 
Another intra venous shot of platforming bliss from Nintendo. - SquallStrife

A Wii review? On Atomic? Shut up - Donkey Kong's a classic, and it seems Donkey Kong Country is a worthy entry in the series.

During its twilight years, the SNES was starting to lose a bit of its steam in the market. Then out of nowhere, like finding a $50 note hidden in a jacket pocket, RARE amazed us all with Donkey Kong Country. The game took all by surprise and helped extend the SNES shelf life with two more brilliant sequels hitting the shelves in the following years.

It seems like a trend is hitting Nintendo at the moment. Let's be honest, the Wii hasn't been living up to expectations as a great console. The lack of triple A titles, a control system that doesn't come close to the marketing hype have lead a few to think that Nintendo have really lost the plot. It surprises no one that Nintendo are falling back on a lot of their popular IP in order to boost sales and the console itself.

As cynical as this sounds we'd like to point out one thing, it's working ... and we like it.

Being that RARE jumped ship many years ago Retro Studios took the role of developing the Donkey Kong Country - Returns (DKCR) sequel and have stuck with the winning 2D Platform gameplay with 3D graphics which is a trend much to our liking that many developers are starting to catch onto.

The storyline is as simplistic as its predecessors. Donkey Kong and Diddy Kong get their Banana stash stolen. This time by some mysterious beings that hypnotize the Island's animals into doing their dirty work.

In other words, you can replace Princess with Banana's and Jungle Island with Mushroom Kingdom and you start getting the picture.

Although it has a paper thin plot all the Donkey Kong Country games have always been about fun gameplay and DKCR have stuck to that. DKCR have extended what has already made the first games great. Hidden areas, timed jumps, limited health and classic platforming gameplay.

Being that we're not living in the 1990's anymore we expect a little more though and DKCR delivers. You'll be shot into the background where gameplay will continue and often at times the background will be attacking you. Whether it be a ship firing cannon balls, a volcano erupting or a crashing wave that continuously threatens to wipe you out in one go.

And this brings us to a good point. You'll die … a lot. Get used to it, you'll have plenty of lives so you don't need to worry but you'll be thankful that Nintendo have done plenty of shock testing endurance on their controllers before release. It's nice to see however that there is that sense of urgency and threat of instant death as this challenges you, the gamer and forces you to hone in your timing and reaction skills.

Our biggest gripe with the game, sadly, is the control scheme. We have no issues with the movement or jumping. Our problem rests with the fact that this game would work better with a classic or cube controller. You see like the previous games, you can perform special attacks. As many may recall Diddy and Donkey could do rolls that would do one of two things. Firstly it would perform a side attack on an enemy and secondly you could do this on the edge of a gap to perform a longer jump distance.

In DKCR you can still do these, and it works the same way. There's an addition of other moves you can perform depending on the situation.

Sadly it sucks, or as one of the special moves would have it, blows.

In order to activate these moves you need to shake the controller. In a game where speed and reactions are vital you'll really notice that 0.5 - 1 second delay from where you want to do the move and where it'll perform. Now unless an update comes out at a later date, there is currently no support for any other controller. There is simply no excuse for this and the option for either controller should be there.

There is no doubt in our minds that the ability to replace these actions with the push of a button would make the game vastly better.

Despite that annoyance we can honestly say that this is still a fantastic game. It's fun, fast and furious and is as beautiful to watch as well as play. Anyone who owns a Wii should pick this up and give it a go.

 
Product Info
Specs:
Developer: Retro Studios/Nintendo Platform: Wii
Supplier:
price check*
$89.50 Nintendo Donkey Kong - Country Returns - (Rated G)Nintendo WiiPart Number: ...
TechBuy (NSW)
$90.27 NIN Donkey Kong Country Returns [045496902001]Release Date:02 Dec 2010(G) S...
MegaBuy Technology Superstore (QLD)
$90.60 Donkey Kong Country Returns - Wii
Mwave Australia (NSW)
$101.60 Donkey Kong Country Returns
Gizmomart (NSW)
*Products and prices sourced from staticICE and are in no way associated with Atomic MPC Powered by
 
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6 Comments
Splinter277
Jan 27, 2011 5:35 PM
Traded in my Wii for a Kinect. Not regretting it yet.
xBomx
Jan 27, 2011 8:41 PM
I really hope that this isn't a shift from Atomic PC to Atomic Consoles, if so at least divide the borders, well to be frank you guys need to get your priorities right, Long Live the PC's!!!
SquallStrife
Jan 28, 2011 10:18 AM
Unbunch your panties, xBomx.

It's Donkey Kong Country, not "RemoteShakeParty 6!!!".
hectorbustnuts
Jan 28, 2011 10:44 AM

Fucking YES.

"Donkey Kong Country Returns" is a MUST BUY for Wii owners.

In fact...if you DON'T own a Wii, BUY ONE for THIS game!

It's that awesome.

Fiendish level designs that are arse-kickingly tough...but you keep going back to it!
Takoma
Jan 28, 2011 11:33 PM
Classic controller or Donkey Kong is dead to me.
NathanJC
Jan 29, 2011 7:33 PM
Dusted off my Wii Console (which I thought was past its expiry date long ago... Super Mario Galaxy 2 just didn't live up to the hype - just the first game with new levels and puzzles *sigh*) DK Returns is awesome! Brings back alot of SNES memories. I only wish Nintendo would focus on more remakes instead of the 100 crappy games to one decent title.

While I am on the topic of remakes, Goldeneye 007 is also worth an honourable mention and Resident Evil on GameCube was one of the best remakes ever! I'd love to see a remake of Ocarina of Time from N64 or some of those RPGs on SNES like Chrono Trigger and Legend of Mana/Secret of Evermore...
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