Friday May 25, 2012 10:21 PM AEST

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Your search for Depth returned 199 results.

GTX 690 in depth: delving into Kepler’s second coming 
By Alex Whitehouse | 13:08 Apr 30, 2012 | Comment Now 
We further examine the release of Nvidia’s GTX 690 and stop to ask ‘wherever is that AMD HD 7990 we all heard about’?
 
Mass Effect 3 interview: Preston Watamanuik 
By Nathan Lawrence | 10:52 Mar 9, 2012 | Comment Now 
Here's the first of five full interviews with Mass Effect 3 devs. This time, we talk to Bioware's Lead Gamplay guy about being a good guy, reputation, and returning to ME1 ...
 
Mechwarrior Online to be the deepest mech game yet 
By David Hollingworth | 10:49 Jan 10, 2012 | Comment Now 
You'll be able to do battle with more than just weapons in Mechwarrior Online - the new game is going feature a mess of electronic warfare options.
 
Battlefield 3 interview - Karl-Magnus breaks down Battlelog 
By Nathan Lawrence | 10:58 Sep 30, 2011 | Comment Now 
Interview: We got to sit down a second time with Karl-Magnus Troedsson and look at some of the technical aspects of Battlefield 3 in greater depth... part two of two.
 
Big Huge Games & 38 Studios lay off all staff, Amalur 'failed' 
By David Hollingworth | 09:00 May 25, 2012 | Comment Now 
it's another packet of doom and gloom, as the makers of Kingdoms of Amalur get laid off amid serious financial woes.
 
The Tabletop: a 'real' roleplaying blog - a question of character(s) 
By David Hollingworth | 16:36 May 23, 2012 | Comment Now 
Creating a cast of NPCs, and helping your players create their own detailed characters, is possibly the most important thing you can do in any campaign.
 
Diablo III Review - it's good, but it will make you rage... 
By David Hollingworth | 10:44 May 22, 2012 | Comment Now 
Game Review: Can a mess of polish and insane playability make up for Diablo III's silly connection issues?
 
Far Cry 3 interview – Andrea Zanini talks about sharks on jet packs 
By Nathan Lawrence | 18:32 May 13, 2012 | Comment Now 
Interview: We chat to one of the Far Cry 3 devs about AI, XP and the all-important topic of sharks on jetpacks.
 
XCOM: Enemy Unknown - we've seen it, and it is GOOD 
By David Hollingworth | 14:19 Mar 7, 2012 | Comment Now 
PC Game Preview + Trailer: We talk to the lead artist and lead designer of XCOM: Enemy Unknown about working on the classic, keeping it fresh, and how it's going to be ...
 
More big Mechwarrior news coming this month 
By David Hollingworth | 10:20 Apr 3, 2012 | Comment Now 
More mechs, more diaries, more cool stuff - it looks like every month is Mech Month at Mechwarrior Online.
 
GAME quits all the way to... the administrators 
By David Hollingworth | 14:27 Mar 22, 2012 | Comment Now 
It's bad news for the UK parent company of retailer GAME - they're closing up and going into administration. So what happens here in Oz?
 
Cooler Master's Cosmos II Ultra Tower impresses 
Hot Award
By David Hollingworth | 16:58 Feb 20, 2012 | Comment Now 
Hardware Review: This new iteration of the beloved Cosmos family may be THE last word in luxury case design.
 
Big changes coming to Diablo III's skill and rune systems 
By David Hollingworth | 10:27 Feb 20, 2012 | Comment Now 
Essential Linkage: There's changes afoot in the next Diablo III beta patch - check 'em out!
 
Building a better game engine 
By Ashton Mills | 11:36 Feb 6, 2012 | Comment Now 
Opinion: Could Microsoft hurry up and release its next console, so we can all get some proper game engine advances?!
 
We play L.A. Noire… Again, on PC 
By Justin Robinson | 15:13 Jan 23, 2012 | Comment Now 
Review: We look at the game by a now-dead dev studio that has finally made it to PC. So is LA Noire a revelation on better hardware?
 
RPG influencer’s roundtable transcription – part 2 of 6 
By Nathan Lawrence | 12:00 Dec 6, 2011 | Comment Now 
An unabridged behind-the-scenes transcription of an hour-long roundtable discussion with a group of RPG gurus... part two of six.
 
RPG influencer’s roundtable transcription– part 1 of 6 
By Nathan Lawrence | 21:52 Dec 4, 2011 | Comment Now 
An unabridged behind-the-scenes transcription of an hour-long roundtable discussion with a group of RPG gurus... part one of six.
 
Engine Room: FIFA 12 
By Nathan Lawrence | 12:54 Nov 22, 2011 | Comment Now 
The biggest sports franchise in the world has kicked off its 12th iteration and has, refreshingly, advanced the tech to exciting new and cross-game places. Nathan Lawrence ...
 
Game reviewing is still broken 
By David Hollingworth | 10:53 Dec 14, 2011 | Comment Now 
Game scores used to make sense, but then they took an arrow to the knee. Over-used memes aside, we're serious - what's up with game scoring and gamers?
 
Five things video gamers most likely don't know about Warhammer 40,000 
By David Hollingworth | 16:24 Dec 12, 2011 | Comment Now 
There's more to Warhammer 40,000 than just great video games, and we think there's some things that just need to be explained...
 
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Atomic Magazine

Issue: 137 | June, 2012

Atomic is a magazine aimed squarely at computer enthusiasts, gamers, and serious PC upgraders.

Every month we bring you the latest reviews of new technology and PC components, in depth features on everything from overclocking to console hacking, and gaming previews and interviews.
 
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