Saturday May 26, 2012 11:44 AM AEST

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The Tabletop : a ‘real’ roleplaying blog – making it real 
By David Hollingworth | 14:52 May 15, 2012 | Comment Now 
It’s actually not that hard to make people think they’re on the bridge of a starship – and these days, it’s even easier!
 
Diablo III Interview - making Hardcore hardcore, the no LAN issue, and much more 
By David Hollingworth | 13:43 May 3, 2012 | Comment Now 
Interview: We recently got to sit down with Jay Wilson, lead dev on Diablo III, and pitched some burning community questions his way...
 
Making friends and influencing people in Skyrim - with a cabbage 
By David Hollingworth | 11:40 Mar 23, 2012 | Comment Now 
Looking for new things to do in Bethesda's epic world of Skyrim? The two lads of Achievement Hunter have discovered possibly the most rewarding thing ever. EVER!
 
GIGABYTE G1 Sniper 3 Review - everything for the gamer AND overclocker 
Hot Award
By Matt Wilson | 10:19 May 23, 2012 | Comment Now 
Hardware Review: Can GIGABYTE pull off the challenge of making one board for both power gamers and overclockers?
 
Dungeon Siege III just not exciting 
By David Hollingworth | 15:54 Aug 12, 2011 | Comment Now 
Review: Absolutely no Uwe Boll was involved in the making of this game. But maybe that's what Dungeon Siege III needed?
 
World's first global stealth-based gamejam coming soon! 
By David Hollingworth | 11:49 May 7, 2012 | Comment Now 
Fancy spending 48 manic hours making a stealth-based game this year? Sneaky-bastards' Stealth Gamejam is what you need!
 
Mass Effect 3 interview: Preston Watamanuik 
By Nathan Lawrence | 10:52 Mar 9, 2012 | Comment Now 
Here's the first of five full interviews with Mass Effect 3 devs. This time, we talk to Bioware's Lead Gamplay guy about being a good guy, reputation, and returning to ME1 ...
 
Making money online 
By Chris Taylor | 12:32 Feb 4, 2011 | Comment Now 
Chris Taylor looks at the fine art of making money from the intarwebs. It won't happen overnight, but it can happen.
 
XCOM: Enemy Unknown - we've seen it, and it is GOOD 
By David Hollingworth | 14:19 Mar 7, 2012 | Comment Now 
PC Game Preview + Trailer: We talk to the lead artist and lead designer of XCOM: Enemy Unknown about working on the classic, keeping it fresh, and how it's going to be ...
 
How to make Mass Effect 3 - hands-on + interviews 
Preview
By Nathan Lawrence | 10:37 Feb 14, 2012 | Comment Now 
Game Preview: You know the name and you know the stakes. We take a behind-the-scenes look at a group of the key minds behind Mass Effect 3.
 
Legend of Grimrock Review - ain't no school, like old school 
Hot Award
By Ashton Mills | 15:04 May 23, 2012 | Comment Now 
Game Review: It's a return to classic RPG greatness, and Legend of Grimrock does not disappoint.
 
Looking forward to playing Gotham City Impostors? Bad news... 
By David Hollingworth | 14:21 Jan 6, 2012 | Comment Now 
Gotham City Impostors gets a delay, making the dozens of people waiting for it kinda sad for just a little bit.
 
Blizzard starts the inevitable tweaking of Diablo III abilities 
By John Gillooly | 14:29 May 24, 2012 | Comment Now 
The first dreaded list of hotfixes is up, which makes us worry that Blizzard will constantly tinker with the mechanics of Diablo III, much like it does with WoW.
 
Tim Schafer interview – The frustrating aspects of working with publishers 
By Nathan Lawrence | 15:00 Apr 23, 2012 | Comment Now 
Legendary developer Tim Schafer talks about his upcoming visit to Melbourne’s Game Masters exhibition, Kickstarter and working with publishers.
 
Company of Heroes 2 Preview - a game of ice and fire... 
By David Hollingworth | 11:58 May 24, 2012 | Comment Now 
Relic's next strategy game tackles the gritty combat of World War II's Eastern Front. And Company of Heroes 2 is looking up to the challenge.
 
The Tabletop: a 'real' roleplaying blog - a question of character(s) 
By David Hollingworth | 16:36 May 23, 2012 | Comment Now 
Creating a cast of NPCs, and helping your players create their own detailed characters, is possibly the most important thing you can do in any campaign.
 
Aussies producing chart toppers on the small screen 
By Krishan Sharma | 11:45 May 22, 2012 | Comment Now 
At first glance, it might seem like tough times for Australian games development, but in the mobile space, we're looking pretty good.
 
DICE draws a 64-bit line in the sand for upcoming Frostbite 2 games 
By Nathan Lawrence | 08:05 May 22, 2012 | Comment Now 
A big-name developer pushes the perks of 64-bit architecture in 2013.
 
Far Cry 3 interview – Dan Hay on pushing for insanity 
By Nathan Lawrence | 09:19 May 21, 2012 | Comment Now 
Interview: Producer Dan Hay stares into the mouth of madness and lives to tell us the tale.
 
Far Cry 3 interview – Jamie Keen on creating the Skyrim of first-person shooters 
By Nathan Lawrence | 20:38 May 18, 2012 | Comment Now 
Interview: Lead game designer Jamie Keen opens up about how players will be able to shape their experience in Far Cry 3.
 
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Atomic Magazine

Issue: 137 | June, 2012

Atomic is a magazine aimed squarely at computer enthusiasts, gamers, and serious PC upgraders.

Every month we bring you the latest reviews of new technology and PC components, in depth features on everything from overclocking to console hacking, and gaming previews and interviews.
 
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Battlefield 3 is the new benchmark online FPS
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Antec Lan boy Air in red a very cool design
 
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