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Tim Schafer interview – The frustrating aspects of working with publishers 
By Nathan Lawrence | 15:00 Apr 23, 2012 | Comment Now 
Legendary developer Tim Schafer talks about his upcoming visit to Melbourne’s Game Masters exhibition, Kickstarter and working with publishers.
 
Darksiders II interview – Puzzling the line between frustration and fun 
By Nathan Lawrence | 09:38 Apr 2, 2012 | Comment Now 
Producer Jay Fitzloff talks candidly about PC specifics and challenges, RPG integration, and horsemen’s manes…
 
Bitfenix Prodigy set to change the way we think about Mini-ITX 
By John Gillooly | 08:53 Mar 27, 2012 | Comment Now 
Hardware Preview: Atomic recently visited Bitfenix's office in Taipei for an in-depth look at an upcoming case that will change the way we think about Mini-ITX.
 
RPG influencer’s roundtable transcription – part 6 of 6 
By Nathan Lawrence | 03:00 Dec 12, 2011 | Comment Now 
An unabridged behind-the-scenes transcription of an hour-long roundtable discussion with a group of RPG gurus... part six of six.
 
OCZ's Octane 512GB - not as hot as you might think 
By Matt Wilson | 10:10 Feb 27, 2012 | Comment Now 
Hardware Review: Explosive performance? Sadly, the Octane 512GB is fast, but also very, very expensive.
 
The (half) year in review - looking back at the games we've played 
By David Hollingworth | 16:38 Aug 10, 2011 | Comment Now 
It's time to look back on the first six issues of the year, and the games we've reviewed. Do we still back our scores? What did we get right, what did we get wrong? And what ...
 
RAGE mutants - easier to kill than you think... 
By David Hollingworth | 10:22 Sep 2, 2011 | Comment Now 
What do you get when you add highly dangerous modded real-world weapons and mutants from RAGE? Fun, with a Russian accent.
 
Is a bad launch the end of the world? And if not... why? 
By David Hollingworth | 13:14 May 17, 2012 | Comment Now 
So, Diablo III is down again... but should we be surprised? No, but it might be time to look at how complex a situation the game's industry is in right now.
 
RPG influencer’s roundtable transcription – part 5 of 6 
By Nathan Lawrence | 12:00 Dec 9, 2011 | Comment Now 
An unabridged behind-the-scenes transcription of an hour-long roundtable discussion with a group of RPG gurus... part five of six.
 
RPG influencer’s roundtable transcription– part 1 of 6 
By Nathan Lawrence | 21:52 Dec 4, 2011 | Comment Now 
An unabridged behind-the-scenes transcription of an hour-long roundtable discussion with a group of RPG gurus... part one of six.
 
CM's Storm Sentinel Zero-G - weightier than you think! 
Hot Award
By David Hollingworth | 16:38 Jun 15, 2011 | Comment Now 
Review: CoolerMaster gets creative with its mouse packaging, delivering a game as well as a very solid gaming device.
 
Gametraders asks parents to think of the children 
By Ewa Grygier | 15:05 Mar 28, 2011 | Comment Now 
As the R18+ debate looks set to heat up again, this retailer offers some sensible thoughts on the issue of violence in games.
 
Where are graphics going?  
By Tracey Lien | 12:28 May 6, 2011 | Comment Now 
The history of videogame graphics has been an arms race to see who can create the most realistic images, but have we reached the end of that race?
 
Far Cry 3 interview – Dan Hay on pushing for insanity 
By Nathan Lawrence | 09:19 May 21, 2012 | Comment Now 
Interview: Producer Dan Hay stares into the mouth of madness and lives to tell us the tale.
 
The Witcher 2 Enhanced Edition: CD Projekt RED hates money 
By Nathan Lawrence | 11:00 Mar 16, 2012 | Comment Now 
We take a look at the Enhanced Edition of The Witcher 2, and also interview CD Projekt RED about a bunch of PC-related things.
 
RPG influencer’s roundtable transcription – part 4 of 6 
By Nathan Lawrence | 12:00 Dec 8, 2011 | Comment Now 
An unabridged behind-the-scenes transcription of an hour-long roundtable discussion with a group of RPG gurus... part four of six.
 
Company of Heroes 2 interview – Simon Watts on creating a game that fans will show off for years to come 
By Nathan Lawrence | 10:25 May 25, 2012 | Comment Now 
Interview: Relic’s creative manager Simon Watts spills the beans on taking Company of Heroes 2 to the next level, optimising for min/max PC specs and touches on ...
 
New Ghost Recon: Future Soldier 'documentary' trailer, and Q&A 
By David Hollingworth | 11:07 May 10, 2012 | Comment Now 
Game Trailer: Ubisoft goes right for the heart-strings in this latest Ghost Recon trailer, with attacked Q&A session.
 
Diablo III Interview - making Hardcore hardcore, the no LAN issue, and much more 
By David Hollingworth | 13:43 May 3, 2012 | Comment Now 
Interview: We recently got to sit down with Jay Wilson, lead dev on Diablo III, and pitched some burning community questions his way...
 
The Tabletop : a ‘real’ roleplaying blog – making it real 
By David Hollingworth | 14:52 May 15, 2012 | Comment Now 
It’s actually not that hard to make people think they’re on the bridge of a starship – and these days, it’s even easier!
 
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Atomic Magazine

Issue: 137 | June, 2012

Atomic is a magazine aimed squarely at computer enthusiasts, gamers, and serious PC upgraders.

Every month we bring you the latest reviews of new technology and PC components, in depth features on everything from overclocking to console hacking, and gaming previews and interviews.
 
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